solid body motion solver does not work with rigid body solver
Hi,
I am trying to use solid body motion as a mesh motion solver for rigid body motion. Although it lists the solid body motion as a valid motion solver, it fails to cast solver type and crash at the beginning. I have attached dynamicMeshDict file which can be placed in floatingBody overset tutorial to reproduce the error. The error line
--> FOAM FATAL ERROR: Attempt to cast type solidBody to type displacementMotionSolver
Regards, Ali