fvBoundaryMesh.H 3.75 KB
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/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
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    \\  /    A nd           | Copyright (C) 2011-2016 OpenFOAM Foundation
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     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

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    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
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    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
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    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
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Class
    Foam::fvBoundaryMesh

Description
    Foam::fvBoundaryMesh

SourceFiles
    fvBoundaryMesh.C

\*---------------------------------------------------------------------------*/

#ifndef fvBoundaryMesh_H
#define fvBoundaryMesh_H

#include "fvPatchList.H"
#include "lduInterfacePtrsList.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

class fvMesh;
class polyBoundaryMesh;

/*---------------------------------------------------------------------------*\
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                       Class fvBoundaryMesh Declaration
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\*---------------------------------------------------------------------------*/

class fvBoundaryMesh
:
    public fvPatchList
{
    // Private data

        //- Reference to mesh
        const fvMesh& mesh_;


    // Private Member Functions

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        //- Disallow default copy construct
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        fvBoundaryMesh(const fvBoundaryMesh&);

        //- Disallow assignment
        void operator=(const fvBoundaryMesh&);

        //- Add fvPatches corresponding to the given polyBoundaryMesh
        void addPatches(const polyBoundaryMesh&);


protected:

        //- Update boundary based on new polyBoundaryMesh
        void readUpdate(const polyBoundaryMesh&);


public:

    friend class fvMesh;


    // Constructors

        //- Construct with zero size
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        fvBoundaryMesh(const fvMesh&);
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        //- Construct from polyBoundaryMesh
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        fvBoundaryMesh(const fvMesh&, const polyBoundaryMesh&);
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    // Member Functions
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        // Access

            //- Return the mesh reference
            const fvMesh& mesh() const
            {
                return mesh_;
            }

            //- Return a list of pointers for each patch
            //  with only those pointing to interfaces being set
            lduInterfacePtrsList interfaces() const;

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            //- Find patch index given a name
            label findPatchID(const word& patchName) const;

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            //- Find patch indices given a name
            labelList findIndices(const keyType&, const bool useGroups) const;

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        //- Correct patches after moving points
        void movePoints();
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    // Member Operators

        //- Return const and non-const reference to fvPatch by index.
        using fvPatchList::operator[];

        //- Return const reference to fvPatch by name.
        const fvPatch& operator[](const word&) const;

        //- Return reference to fvPatch by name.
        fvPatch& operator[](const word&);
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};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //