From 46421f7e2de89b96d5f4bc9163a4fcaf3b101b20 Mon Sep 17 00:00:00 2001 From: laurence <laurence> Date: Wed, 4 Jan 2012 11:47:49 +0000 Subject: [PATCH] ENH: objToVTK: Add support for vertex normals (vn) --- .../mesh/manipulation/objToVTK/objToVTK.C | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/applications/utilities/mesh/manipulation/objToVTK/objToVTK.C b/applications/utilities/mesh/manipulation/objToVTK/objToVTK.C index 5d35df2e8a7..76babb0b8c7 100644 --- a/applications/utilities/mesh/manipulation/objToVTK/objToVTK.C +++ b/applications/utilities/mesh/manipulation/objToVTK/objToVTK.C @@ -127,6 +127,7 @@ int main(int argc, char *argv[]) // Points and lines DynamicList<point> points; + DynamicList<vector> pointNormals; DynamicList<labelList> polyLines; DynamicList<labelList> polygons; @@ -151,6 +152,14 @@ int main(int argc, char *argv[]) points.append(point(x, y, z)); } + else if (cmd == "vn") + { + scalar x, y, z; + + lineStream >> x >> y >> z; + + pointNormals.append(vector(x, y, z)); + } else if (cmd == "l") { polyLines.append(parseVertices(line)); @@ -264,6 +273,14 @@ int main(int argc, char *argv[]) } } + outFile << nl << "NORMALS pointNormals float\n"; + forAll(pointNormals, i) + { + const vector& n = pointNormals[i]; + + outFile << n.x() << ' ' << n.y() << ' ' << n.z() << nl; + } + Info<< "End\n" << endl; return 0; -- GitLab