From ab17085c1a9943114dc293e7fdbde51bdac5f695 Mon Sep 17 00:00:00 2001
From: mattijs <m.janssens@opencfd.co.uk>
Date: Mon, 7 Jul 2008 19:51:20 +0100
Subject: [PATCH] adapted to new syntax

---
 .../generation/snappyHexMesh/snappyHexMesh.C   | 18 +++++++++++-------
 1 file changed, 11 insertions(+), 7 deletions(-)

diff --git a/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMesh.C b/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMesh.C
index bd655dc2512..e53f8f68d30 100644
--- a/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMesh.C
+++ b/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMesh.C
@@ -76,16 +76,19 @@ int main(int argc, char *argv[])
     );
 
     // refinement parameters
-    const dictionary& refineDict = meshDict.subDict("refineDict");
+    const dictionary& refineDict = meshDict.subDict("castellatedMeshControls");
+
+    // all surface geometry
+    const dictionary& geometryDict = meshDict.subDict("geometry");
 
     // snap-to-surface parameters
-    const dictionary& snapDict = meshDict.subDict("snapDict");
+    const dictionary& snapDict = meshDict.subDict("snapControls");
 
     // mesh motion and mesh quality parameters
-    const dictionary& motionDict = meshDict.subDict("motionDict");
+    const dictionary& motionDict = meshDict.subDict("meshQualityControls");
 
     // layer addition parameters
-    const dictionary& layerDict = meshDict.subDict("layerDict");
+    const dictionary& layerDict = meshDict.subDict("addLayersControls");
 
 
     // Main meshing driver. Read surfaces. Determine initial intersections.
@@ -93,13 +96,14 @@ int main(int argc, char *argv[])
     (
         mesh,
         meshDict,       // global control parameters
+        geometryDict,
         refineDict,     // refinement parameters
         decomposeDict
     );
 
-    Switch wantRefine(meshDict.lookup("doRefine"));
-    Switch wantSnap(meshDict.lookup("doSnap"));
-    Switch wantLayers(meshDict.lookup("doLayers"));
+    Switch wantRefine(meshDict.lookup("castellatedMesh"));
+    Switch wantSnap(meshDict.lookup("snap"));
+    Switch wantLayers(meshDict.lookup("addLayers"));
 
     if (wantRefine)
     {
-- 
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