1. 03 Apr, 2020 1 commit
  2. 12 Mar, 2020 1 commit
  3. 31 Oct, 2019 1 commit
  4. 22 Jan, 2019 1 commit
    • Mark Olesen's avatar
      ENH: improved handling of zone allocation in surfMesh · 0800e021
      Mark Olesen authored
      - relocate zone IO from Detail::MeshedSurfaceIOAllocator into surfMesh
        directly to allow re-purposing of MeshedSurfaceIOAllocator
      
      - provide meshedSurf::emptySurface zero-sized placeholder implementation
      
      - add concrete implementation of meshedSurf::zoneIds() to simplify
        overloading
      0800e021
  5. 10 Oct, 2018 1 commit
  6. 30 May, 2018 1 commit
  7. 20 Nov, 2017 1 commit
  8. 11 Aug, 2016 1 commit
    • Mark Olesen's avatar
      ENH: mergedSurf helper class (fixes #104) · c79544b1
      Mark Olesen authored
      - For merging meshedSurf content from parallel sources.
        Ensures zoneIds are properly preserved for sampling in parallel.
      
      Current state
      ~~~~~~~~~~~~~
      
      Current producers of the region information:
       * sampledTriSurfaceMesh
      
      Current consumers of the region information:
       * nastran writer. The zone ids passed through as PSHELL Ids (with offset 1).
      
      Limitations
      
        The per-face region association is preserved, but the face/element
        sort order gets lost in reconstruction. Would need to attach
        additional information to the sampled surface and use that for
        sorting, but this would also imply that sampled values be written
        indirectly (or resorted) too to match the order. Zone ids are passed
        through, but not their names. After reconstruction, zone ids are no
        longer contiguous. Re-sorting (as mentioned above) would solve this
        too, but again at the cost of more complexity when writing.
      c79544b1
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