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    • Mark Olesen's avatar
      ENH: integration of lumpedPointMotion · c0b38033
      Mark Olesen authored
      - This provides a mechanism for moving mesh patches based on external
        input (eg, from an external structures solver). The patch points are
        influenced by the position and rotation of the lumped points.
      
        BC:  lumpedPointDisplacementPointPatchVectorField
      
        Controlling mechanisms:
        - externalCoupler
          for coordinating the master/slave
      
        - lumpedPointMovement
          manages the patch-points motion, but also for extracting forces/moments
      
        - lumpedPointState
          represents the positions/rotations of the controlling points
      
        Utils:
        - lumpedPointZones
          diagnostic for visualizing the correspondence between controlling
          points and patch faces
      
        - lumpedPointMovement
          Test that the patch motion is as desired without invoking moveMesh.
          With the -slave option, return items from a precalculated table
          for the lumpedPointDisplacementPointPatchVectorField BC.
      c0b38033