1. 08 Oct, 2018 2 commits
  2. 07 Oct, 2018 3 commits
  3. 05 Oct, 2018 3 commits
  4. 04 Oct, 2018 3 commits
  5. 02 Oct, 2018 3 commits
  6. 01 Oct, 2018 1 commit
  7. 04 Oct, 2018 4 commits
  8. 03 Oct, 2018 2 commits
  9. 28 Sep, 2018 2 commits
    • Mark OLESEN's avatar
      ENH: add globalPath() to argList and TimePaths · 69f6f638
      Mark OLESEN authored
      - simply combines (rootPath()/globalCaseName())
      69f6f638
    • Will Bainbridge's avatar
      meshSearch: Prevent hang in calculation of line-boundary intersections · 911ea108
      Will Bainbridge authored
      This fix changes how the intersections loop ignores previously
      intersected faces. It now marks them by their index so that subsequent
      iterations ignore them.
      
      Before this change, after an intersection was found the start point was
      advanced by a small amount to move the past the intersection. The
      problem with this was if multiple boundary faces or the end point were
      in close proximity to the intersection then the move forward might span
      them. This could lead to intersections being missed or counted multiple
      times, in some cases indefinitely.
      
      Based on a patch contributed by Mattijs Janssens
      Resolves bug report https://bugs.openfoam.org/view.php?id=1147
      911ea108
  10. 03 Oct, 2018 1 commit
  11. 04 Oct, 2018 4 commits
  12. 03 Oct, 2018 2 commits
  13. 01 Oct, 2018 1 commit
  14. 28 Sep, 2018 5 commits
  15. 27 Sep, 2018 4 commits