blockMesh with multi-surface edges unstable
The underlying algorithm for the iterative surface-intersection in blockMesh does not handle two co-planar surfaces. The intersection line is at infinite which crashes the code.
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The underlying algorithm for the iterative surface-intersection in blockMesh does not handle two co-planar surfaces. The intersection line is at infinite which crashes the code.
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mentioned in commit 8fd7d79227ca4d967327e8322b264f51dfa40a35
presumed to be resolved considering the fix-commit.
closed