/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd. \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA \*---------------------------------------------------------------------------*/ #include "spline.H" // * * * * * * * * * * * * * Static Member Functions * * * * * * * * * * * * // Foam::scalar Foam::spline::B(const scalar tau) { if (tau <= -2.0 || tau >= 2.0) { return 0.0; } else if (tau <= -1.0) { return pow((2.0 + tau), 3.0)/6.0; } else if (tau <= 0.0) { return (4.0 - 6.0*tau*tau - 3.0*tau*tau*tau)/6.0; } else if (tau <= 1.0) { return (4.0 - 6.0*tau*tau + 3.0*tau*tau*tau)/6.0; } else if (tau <= 2.0) { return pow((2.0 - tau), 3.0)/6.0; } else { FatalErrorIn("spline::B(const scalar)") << "Programming error???, " << "tau = " << tau << abort(FatalError); } return 0.0; } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::spline::spline(const pointField& knotPoints) : knots_(knotPoints) {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // Foam::point Foam::spline::position(const scalar mu) const { point loc(point::zero); for (register label i=0; i < knots_.size(); i++) { loc += B((knots_.size() - 1)*mu - i)*knots_[i]; } return loc; } Foam::scalar Foam::spline::length() const { notImplemented("spline::length() const"); return 1.0; } // ************************************************************************* //