/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
\*---------------------------------------------------------------------------*/
#include "cellDistFuncs.H"
#include "polyMesh.H"
#include "wallPolyPatch.H"
#include "polyBoundaryMesh.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(cellDistFuncs, 0);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
// Find val in first nElems elements of elems.
Foam::label Foam::cellDistFuncs::findIndex
(
const label nElems,
const labelList& elems,
const label val
)
{
for (label i = 0; i < nElems; i++)
{
if (elems[i] == val)
{
return i;
}
}
return -1;
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::cellDistFuncs::cellDistFuncs(const polyMesh& mesh)
:
mesh_(mesh)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
Foam::labelHashSet Foam::cellDistFuncs::getPatchIDs
(
const UList& patchNames
) const
{
return mesh().boundaryMesh().patchSet(patchNames, false);
}
// Return smallest true distance from p to any of wallFaces.
// Note that even if normal hits face we still check other faces.
// Note that wallFaces is untruncated and we explicitly pass in size.
Foam::scalar Foam::cellDistFuncs::smallestDist
(
const point& p,
const polyPatch& patch,
const label nWallFaces,
const labelList& wallFaces,
label& minFacei
) const
{
const pointField& points = patch.points();
scalar minDist = GREAT;
minFacei = -1;
for (label wallFacei = 0; wallFacei < nWallFaces; wallFacei++)
{
label patchFacei = wallFaces[wallFacei];
pointHit curHit = patch[patchFacei].nearestPoint(p, points);
if (curHit.distance() < minDist)
{
minDist = curHit.distance();
minFacei = patch.start() + patchFacei;
}
}
return minDist;
}
// Get point neighbours of facei (including facei). Returns number of faces.
// Note: does not allocate storage but does use linear search to determine
// uniqueness. For polygonal faces this might be quite inefficient.
Foam::label Foam::cellDistFuncs::getPointNeighbours
(
const primitivePatch& patch,
const label patchFacei,
labelList& neighbours
) const
{
label nNeighbours = 0;
// Add myself
neighbours[nNeighbours++] = patchFacei;
// Add all face neighbours
const labelList& faceNeighbours = patch.faceFaces()[patchFacei];
forAll(faceNeighbours, faceNeighbourI)
{
neighbours[nNeighbours++] = faceNeighbours[faceNeighbourI];
}
// Remember part of neighbours that contains edge-connected faces.
label nEdgeNbs = nNeighbours;
// Add all point-only neighbours by linear searching in edge neighbours.
// Assumes that point-only neighbours are not using multiple points on
// face.
const face& f = patch.localFaces()[patchFacei];
forAll(f, fp)
{
label pointi = f[fp];
const labelList& pointNbs = patch.pointFaces()[pointi];
forAll(pointNbs, nbI)
{
label facei = pointNbs[nbI];
// Check for facei in edge-neighbours part of neighbours
if (findIndex(nEdgeNbs, neighbours, facei) == -1)
{
neighbours[nNeighbours++] = facei;
}
}
}
if (debug)
{
// Check for duplicates
// Use hashSet to determine nbs.
labelHashSet nbs(4*f.size());
forAll(f, fp)
{
const labelList& pointNbs = patch.pointFaces()[f[fp]];
nbs.insert(pointNbs);
}
// Subtract ours.
for (label i = 0; i < nNeighbours; i++)
{
label nb = neighbours[i];
if (!nbs.found(nb))
{
SeriousErrorInFunction
<< "getPointNeighbours : patchFacei:" << patchFacei
<< " verts:" << f << endl;
forAll(f, fp)
{
SeriousErrorInFunction
<< "point:" << f[fp] << " pointFaces:"
<< patch.pointFaces()[f[fp]] << endl;
}
for (label i = 0; i < nNeighbours; i++)
{
SeriousErrorInFunction
<< "fast nbr:" << neighbours[i]
<< endl;
}
FatalErrorInFunction
<< "Problem: fast pointNeighbours routine included " << nb
<< " which is not in proper neighbour list " << nbs.toc()
<< abort(FatalError);
}
nbs.erase(nb);
}
if (nbs.size())
{
FatalErrorInFunction
<< "Problem: fast pointNeighbours routine did not find "
<< nbs.toc() << abort(FatalError);
}
}
return nNeighbours;
}
// size of largest patch (out of supplied subset of patches)
Foam::label Foam::cellDistFuncs::maxPatchSize
(
const labelHashSet& patchIDs
) const
{
label maxSize = 0;
forAll(mesh().boundaryMesh(), patchi)
{
if (patchIDs.found(patchi))
{
const polyPatch& patch = mesh().boundaryMesh()[patchi];
maxSize = Foam::max(maxSize, patch.size());
}
}
return maxSize;
}
// sum of patch sizes (out of supplied subset of patches)
Foam::label Foam::cellDistFuncs::sumPatchSize
(
const labelHashSet& patchIDs
)
const
{
label sum = 0;
forAll(mesh().boundaryMesh(), patchi)
{
if (patchIDs.found(patchi))
{
const polyPatch& patch = mesh().boundaryMesh()[patchi];
sum += patch.size();
}
}
return sum;
}
// Gets nearest wall for cells next to wall
void Foam::cellDistFuncs::correctBoundaryFaceCells
(
const labelHashSet& patchIDs,
scalarField& wallDistCorrected,
Map