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generateBoundaryLayers.C 4.06 KiB
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  • /*---------------------------------------------------------------------------*\
      =========                 |
      \\      /  F ield         | cfMesh: A library for mesh generation
       \\    /   O peration     |
        \\  /    A nd           | Author: Franjo Juretic (franjo.juretic@c-fields.com)
         \\/     M anipulation  | Copyright (C) Creative Fields, Ltd.
    -------------------------------------------------------------------------------
    License
    
        This file is part of OpenFOAM.
    
        OpenFOAM is free software: you can redistribute it and/or modify it
        under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.
    
        OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    
        ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
        FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
        for more details.
    
        You should have received a copy of the GNU General Public License
    
        along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
    
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        Generates boundary layers in the existing mesh, based on the settings
        given in meshDict. It also performs necessary quality optimisation.
    
    
    \*---------------------------------------------------------------------------*/
    
    #include "argList.H"
    #include "polyMeshGenModifier.H"
    #include "meshOptimizer.H"
    
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    #include "boundaryLayers.H"
    #include "refineBoundaryLayers.H"
    
    
    using namespace Foam;
    
    using namespace Foam::Module;
    
    
    // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
    
    
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    void generateLayer
    (
        polyMeshGen& mesh,
        const dictionary& meshDict,
        const bool layers2D
    )
    
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        boundaryLayers bl(mesh);
    
        if (layers2D)
    
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            bl.activate2DMode();
    
        if (meshDict.found("boundaryLayers"))
    
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            const dictionary& bndLayers = meshDict.subDict("boundaryLayers");
    
    
            label nLayers;
            if (bndLayers.readIfPresent("nLayers", nLayers))
    
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            {
    
                if (nLayers > 0)
    
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                    bl.addLayerForAllPatches();
    
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            }
    
            else if (bndLayers.found("patchBoundaryLayers"))
    
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            {
                const dictionary& patchLayers =
                    bndLayers.subDict("patchBoundaryLayers");
                const wordList createLayers = patchLayers.toc();
    
                forAll(createLayers, patchI)
                    bl.addLayerForPatch(createLayers[patchI]);
            }
    
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            bl.addLayerForAllPatches();
    
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    }
    
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    void meshOptimisation(polyMeshGen& mesh)
    {
        meshOptimizer mOpt(mesh);
    
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        mOpt.optimizeMeshFV();
        mOpt.optimizeLowQualityFaces();
        mOpt.untangleMeshFV();
        mOpt.optimizeBoundaryLayer();
        mOpt.untangleMeshFV();
    }
    
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    void layerRefinement(polyMeshGen& mesh, const dictionary& meshDict)
    {
    
        if (meshDict.isDict("boundaryLayers"))
    
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            refineBoundaryLayers refLayers(mesh);
    
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            refineBoundaryLayers::readSettings(meshDict, refLayers);
    
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            refLayers.refineLayers();
    
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            meshOptimizer(mesh).untangleBoundaryLayer();
        }
    }
    
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    int main(int argc, char *argv[])
    {
    
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        argList::addNote
        (
            "(cfmesh)\n"
            "Generate boundary layers in the existing mesh,"
            " based on the settings given in meshDict."
        );
    
    
        argList::addBoolOption("2DLayers");
    
        #include "setRootCase.H"
        #include "createTime.H"
    
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        IOdictionary meshDict
        (
            IOobject
            (
                "meshDict",
                runTime.system(),
                runTime,
                IOobject::MUST_READ,
                IOobject::NO_WRITE
            )
        );
    
        // load the mesh from disk
    
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        polyMeshGen pmg(runTime);
        pmg.read();
    
        const bool is2DLayer = args.found("2DLayers");
    
        // generate the initial boundary layer
    
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        generateLayer(pmg, meshDict, is2DLayer);
    
        // optimisation of mesh quality
    
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        meshOptimisation(pmg);
    
        // perform layer refinement
    
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        layerRefinement(pmg, meshDict);
    
        Info<< "Writing mesh" << endl;
    
        Info<< "End\n" << endl;
    
    // ************************************************************************* //