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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | cfMesh: A library for mesh generation
\\ / O peration |
\\ / A nd | Author: Franjo Juretic (franjo.juretic@c-fields.com)
\\/ M anipulation | Copyright (C) Creative Fields, Ltd.
-------------------------------------------------------------------------------
License
This file is part of cfMesh.
cfMesh is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
cfMesh is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with cfMesh. If not, see <http://www.gnu.org/licenses/>.
Class
meshSurfaceEdgeExtractorFUN
Description
Stores boundary faces into patches and captures edges and corners
by inserting fundamental mesh sheets
SourceFiles
meshSurfaceEdgeExtractorFUN.C
\*---------------------------------------------------------------------------*/
#ifndef meshSurfaceEdgeExtractorFUN_H
#define meshSurfaceEdgeExtractorFUN_H
#include "polyMeshGenModifier.H"
#include "boolList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declarations
class meshOctree;
class meshSurfaceEngine;
/*---------------------------------------------------------------------------*\
Class meshSurfaceEdgeExtractorFUN Declaration
\*---------------------------------------------------------------------------*/
class meshSurfaceEdgeExtractorFUN
{
// Private data
//- mesh
polyMeshGen& mesh_;
//- octree
const meshOctree& meshOctree_;
//- mesh surface pointer
meshSurfaceEngine* surfaceEnginePtr_;
//- shall the procedure generate an initial wrapper sheet
const bool createWrapperSheet_;
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// Private member functions
//- return reference to surface engine
meshSurfaceEngine& surfaceEngine();
//- clear mesh suirface engine
void clearOut();
//- distribute boundary faces into patches
void distributeBoundaryFaces();
//- check whether all corners in the surface mesh are present
//- in the volume mesh
void reviseCorners();
//- check whether all edges in the surface mesh are present
//- in the volume mesh
void reviseEdges();
//- find corner vertices and correct patches
void findCornersAndCorrectPatches();
//- create fundamental sheets
void createBasicFundamentalSheets();
//- smooth the surface
void smoothMeshSurface();
//- modify fundamental sheets
void improveQualityOfFundamentalSheets();
//- re-map points after edges have been extracted
void remapBoundaryPoints();
//- Disallow default construct
meshSurfaceEdgeExtractorFUN();
//- Disallow default bitwise copy construct
meshSurfaceEdgeExtractorFUN(const meshSurfaceEdgeExtractorFUN&);
//- Disallow default bitwise assignment
void operator=(const meshSurfaceEdgeExtractorFUN&);
public:
// Constructors
//- Construct from mesh data
meshSurfaceEdgeExtractorFUN
(
polyMeshGen& mesh,
const meshOctree& octree,
const bool createWrapperSheet = true
);
// Destructor
~meshSurfaceEdgeExtractorFUN();
// Member Functions
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //