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  • mark's avatar
    BUG: indexing in extendedEdgeMesh::add fails (fixes #448) · 98ad17c6
    mark authored
    - 1st problem arises when there are edges, but edgeNormals is empty.
      The UIndirectList fails (zero elements, non-zero addressing)
    
    - further problem occurs if there is a mismatch in the number of edges
      and edges normals (incorrect indexing on loop).
    98ad17c6