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Commit 3d66b926 authored by Andrew Heather's avatar Andrew Heather
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BUG: Reinstated regex functionality for particle local interaction

parent fe91e842
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......@@ -46,7 +46,7 @@ const Foam::word& Foam::patchInteractionData::interactionTypeName() const
}
const Foam::word& Foam::patchInteractionData::patchName() const
const Foam::keyType& Foam::patchInteractionData::patchName() const
{
return patchName_;
}
......
......@@ -61,7 +61,7 @@ class patchInteractionData
word interactionTypeName_;
//- Patch name
word patchName_;
keyType patchName_;
//- Elasticity coefficient
scalar e_;
......@@ -86,7 +86,7 @@ public:
const word& interactionTypeName() const;
//- Return const access to the patch name
const word& patchName() const;
const keyType& patchName() const;
//- Return const access to the elasticity coefficient
scalar e() const;
......
......@@ -24,7 +24,6 @@ License
\*---------------------------------------------------------------------------*/
#include "patchInteractionDataList.H"
#include "stringListOps.H"
#include "emptyPolyPatch.H"
// * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * * //
......@@ -46,13 +45,11 @@ Foam::patchInteractionDataList::patchInteractionDataList
patchGroupIDs_(this->size())
{
const polyBoundaryMesh& bMesh = mesh.boundaryMesh();
const wordList allPatchNames(bMesh.names());
const List<patchInteractionData>& items = *this;
forAllReverse(items, i)
{
const word& patchName = items[i].patchName();
labelList ids = findIndices(allPatchNames, patchName);
const keyType& patchName = items[i].patchName();
labelList ids = bMesh.findIndices(patchName);
if (ids.empty())
{
......
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