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#include "HashSet.H"
#include "labelVector.H"
namespace Foam
{
class polyMesh;
class surfaceWriter;
label findOppositeWedge(const polyMesh&, const wedgePolyPatch&);
//- Check wedge orientation
bool checkWedges
(
const polyMesh&,
const bool report,
const Vector<label>&,
labelHashSet*
);
//- Check 0th vertex on coupled faces
bool checkCoupledPoints(const polyMesh&, const bool report, labelHashSet*);
label checkGeometry
(
const polyMesh& mesh,
const bool allGeometry,
autoPtr<surfaceWriter>& surfWriter,
const autoPtr<writer<scalar>>& setWriter