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/*---------------------------------------------------------------------------*\
  =========                 |
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   \\    /   O peration     |
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    \\  /    A nd           | www.openfoam.com
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-------------------------------------------------------------------------------
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    Copyright (C) 2011-2015 OpenFOAM Foundation
    Copyright (C) 2017-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
    Random number generator.


\*---------------------------------------------------------------------------*/

#ifndef Random_H
#define Random_H

#include "Rand48.H"
#include "label.H"
#include "scalar.H"
#include <random>

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

// Forward Declarations
template<class T> class UList;
/*---------------------------------------------------------------------------*\
                           Class Random Declaration
\*---------------------------------------------------------------------------*/

class Random
{
        //- Initial random number seed
        label seed_;
        //- Random number generator on the int32 interval [0,2^31)
        //- Uniform distribution on the scalar interval [0,1]
        std::uniform_real_distribution<scalar> uniform01_;

        //- Is there a gaussian sample cached?
        bool hasGaussSample_;
        //- The cached gaussian sample value
        scalar gaussSample_;


    // Private Member Functions

        //- A uniformly distributed floating-point random number [0,1]
        inline scalar scalar01();
        // Forward Declarations - generator classes
        template<class T> class uniformGeneratorOp;
        template<class T> class gaussianGeneratorOp;


    // Public Static Data

        //- The default seed value (name may change in the future)
        static constexpr label defaultSeed = 123456;


        //- Construct with seed value
        explicit Random(const label seedValue = defaultSeed);
        //- Copy construct with possible reset of seed
        Random(const Random& rnd, const bool reset);
        //- The initial random number seed that was used
        inline label seed() const;
        //- Reset the random number generator seed.
        inline void reset(const label seedValue);
        //- Return a random bit
        inline int bit();
        //- Return a sample whose components lie in the range [0,1]
        template<class Type>
        Type sample01();
        //- Return a sample whose components are normally distributed
        //- with zero mean and unity variance N(0,1)
        template<class Type>
        Type GaussNormal();
        //- Return a sample on the interval [start,end]
        template<class Type>
        Type position(const Type& start, const Type& end);
        //- Randomise value in the range [0,1]
        template<class Type>
        void randomise01(Type& value);
        //- Shuffle the values in the list
        template<class Type>
        void shuffle(UList<Type>& values);
    // Global random numbers - consistent across all processors
        //- Return a sample whose components lie in the range [0,1]
        template<class Type>
        Type globalSample01();
        //- Return a sample whose components are normally distributed
        //- with zero mean and unity variance N(0,1)
        template<class Type>
        Type globalGaussNormal();
        //- Return a sample on the interval [start,end]
        template<class Type>
        Type globalPosition(const Type& start, const Type& end);
        //- Randomise value in the range 0-1
        template<class Type>
        void globalRandomise01(Type& value);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Template specialisations

template<>
scalar Random::sample01<scalar>();

template<>
label Random::sample01<label>();

template<>
scalar Random::GaussNormal<scalar>();

template<>
label Random::GaussNormal<label>();

template<>
scalar Random::position<scalar>(const scalar& start, const scalar& end);

template<>
label Random::position<label>(const label& start, const label& end);

template<>
scalar Random::globalSample01<scalar>();

template<>
label Random::globalSample01<label>();

template<>
scalar Random::globalGaussNormal<scalar>();

template<>
label Random::globalGaussNormal<label>();

template<>
scalar Random::globalPosition<scalar>(const scalar& start, const scalar& end);

template<>
label Random::globalPosition<label>(const label& start, const label& end);


/*---------------------------------------------------------------------------*\
                 Class Random::uniformGeneratorOp Declaration
\*---------------------------------------------------------------------------*/

//- A generator class returning a uniformly distributed random number
//- on the given interval.
//
//  \sa std::generate()
template<class T>
class Random::uniformGeneratorOp
:
    public Random
{
    // Private Data

        //- The interval
        const T min_;
        const T max_;


    // Private Member Functions

        //- Generate a random number. Treat as mutable.
        T generate() const
        {
            return const_cast<uniformGeneratorOp&>(*this)
                .position<T>(min_, max_);
        }


public:

    // Constructors

        //- Default construct or with seed value. Uses default [0,1] interval
        explicit uniformGeneratorOp(const label seed = Random::defaultSeed)
        :
            uniformGeneratorOp(seed, pTraits<T>::zero, pTraits<T>::one)
        {}

        //- Construct with specified interval, using default seed
        uniformGeneratorOp(const T& minval, const T& maxval)
        :
            uniformGeneratorOp(Random::defaultSeed, minval, maxval)
        {}

        //- Construct with seed value and specified interval
        uniformGeneratorOp(const label seed, const T& minval, const T& maxval)
        :
            Random(seed),
            min_(minval),
            max_(maxval)
        {}


    // Member Operators

        //- Generate a random number
        T operator()()
        {
            return generate();
        }

        //- Ignore parameter and generate a random number, which allows it
        //- to be used as a replacement for general unary operators.
        template<class U>
        T operator()(const U&) const
        {
            return generate();
        }
};


/*---------------------------------------------------------------------------*\
                 Class Random::gaussianGeneratorOp Declaration
\*---------------------------------------------------------------------------*/

//- A generator class returning a gaussian distributed random number.
//
//  \sa std::generate()
template<class T>
class Random::gaussianGeneratorOp
:
    public Random
{
    // Private Member Functions

        //- Generate a random number. Treat as mutable.
        T generate() const
        {
            return const_cast<gaussianGeneratorOp&>(*this)
                .GaussNormal<T>();
        }


public:

    // Constructors

        //- Default construct or with seed value. Uses default [0,1] interval
        explicit gaussianGeneratorOp(const label seed = Random::defaultSeed)
        :
            Random(seed)
        {}


    // Member Operators

        //- Generate a random number
        T operator()()
        {
            return generate();
        }

        //- Ignore parameter and generate a random number, which allows it
        //- to be used as a replacement for general unary operators.
        template<class U>
        T operator()(const U&) const
        {
            return generate();
        }
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#include "RandomI.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#ifdef NoRepository
#   include "RandomTemplates.C"
#endif

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //