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#include "scalar.H"
#include "indirectPrimitivePatch.H"
namespace Foam
{
class polyMesh;
class faceSet;
class cellSet;
class fileName;
class polyMesh;
class surfaceWriter;
void printMeshStats(const polyMesh& mesh, const bool allTopology);
//- Generate merged surface on master and write. Needs input patch
// to be of mesh faces.
void mergeAndWrite
(
const polyMesh& mesh,
surfaceWriter& writer,
const word& name,
const indirectPrimitivePatch& setPatch,
const fileName& outputDir
);
//- Write vtk representation of (assembled) faceSet to surface file in
// postProcessing/ directory
void mergeAndWrite(surfaceWriter& writer, const faceSet& set);
//- Write vtk representation of (assembled) cellSet to surface file in
// postProcessing/ directory
void mergeAndWrite(surfaceWriter& writer, const cellSet& set);
//- Write vtk representation of (assembled) pointSet to 'set' file in
// postProcessing/ directory
void mergeAndWrite(coordSetWriter& writer, const pointSet& set);
// ************************************************************************* //