Newer
Older
global/global.Cver
global/dimensionedConstants/dimensionedConstants.C
global/argList/argList.C
global/clock/clock.C
primitives/bool/bool.C
primitives/bool/boolIO.C
primitives/char/charIO.C
primitives/int/intIO.C
primitives/uint/uintIO.C
primitives/long/longIO.C
primitives/longLong/longLongIO.C
primitives/ulong/ulongIO.C
primitives/label/label.C
primitives/Scalar/doubleScalar/doubleScalar.C
primitives/Scalar/floatScalar/floatScalar.C
primitives/Scalar/scalar/scalar.C
primitives/labelVector/labelVector.C
primitives/vector/vector.C
primitives/vector2D/vector2D.C
primitives/sphericalTensor/sphericalTensor.C
primitives/sphericalTensor2D/sphericalTensor2D.C
primitives/diagTensor/diagTensor.C
primitives/symmTensor/symmTensor.C
primitives/tensor/tensor.C
primitives/tensor2D/tensor2D.C
primitives/labelSphericalTensor/labelSphericalTensor.C
primitives/labelSymmTensor/labelSymmTensor.C
primitives/labelTensor/labelTensor.C
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primitives/complex/complex.C
primitives/complexVector/complexVector.C
primitives/quaternion/quaternion.C
primitives/septernion/septernion.C
strings = primitives/strings
$(strings)/string/string.C
$(strings)/string/stringIO.C
$(strings)/word/word.C
$(strings)/word/wordIO.C
$(strings)/fileName/fileName.C
$(strings)/fileName/fileNameIO.C
primitives/random/Random.C
containers/HashTables/HashTable/HashTableName.C
containers/HashTables/StaticHashTable/StaticHashTableName.C
containers/Lists/SortableList/ParSortableListName.C
containers/Lists/PackedList/PackedListName.C
containers/Lists/ListOps/ListOps.C
containers/LinkedLists/linkTypes/SLListBase/SLListBase.C
containers/LinkedLists/linkTypes/DLListBase/DLListBase.C
primitiveLists = primitives/Lists
$(primitiveLists)/boolList.C
$(primitiveLists)/labelIOList.C
$(primitiveLists)/scalarList.C
$(primitiveLists)/vectorList.C
$(primitiveLists)/sphericalTensorList.C
$(primitiveLists)/symmTensorList.C
$(primitiveLists)/tensorList.C
Streams = db/IOstreams
$(Streams)/token/tokenIO.C
IOstreams = $(Streams)/IOstreams
$(IOstreams)/IOstream.C
$(IOstreams)/versionNumber.C
$(IOstreams)/Istream.C
$(IOstreams)/IOprint.C
$(IOstreams)/IOcheck.C
$(IOstreams)/Ostream.C
Sstreams = $(Streams)/Sstreams
$(Sstreams)/ISread.C
$(Sstreams)/ISnextValid.C
$(Sstreams)/ISreadToken.C
$(Sstreams)/readHexLabel.C
$(Sstreams)/OSwrite.C
$(Sstreams)/Sprint.C
$(Sstreams)/prefixOSstream/prefixOSwrite.C
$(Sstreams)/prefixOSstream/prefixOSprint.C
gzstream = $(Streams)/gzstream
$(gzstream)/gzstream.C
Fstreams = $(Streams)/Fstreams
$(Fstreams)/IFstream.C
$(Fstreams)/OFstream.C
Tstreams = $(Streams)/Tstreams
$(Tstreams)/ITread.C
$(Tstreams)/Tprint.C
StringStreams = $(Streams)/StringStreams
$(StringStreams)/StringStreamPrint.C
Pstreams = $(Streams)/Pstreams
$(Pstreams)/Pstream.C
$(Pstreams)/PstreamCommsStruct.C
$(Pstreams)/IPread.C
$(Pstreams)/OPwrite.C
$(Pstreams)/Pprint.C
$(Pstreams)/IPreadToken.C
dictionary = db/dictionary
$(dictionary)/dictionary.C
$(dictionary)/dictionaryIO.C
entry = $(dictionary)/entry
$(entry)/entry.C
$(entry)/entryIO.C
primitiveEntry = $(dictionary)/primitiveEntry
$(primitiveEntry)/primitiveEntry.C
$(primitiveEntry)/primitiveEntryIO.C
dictionaryEntry = $(dictionary)/dictionaryEntry
$(dictionaryEntry)/dictionaryEntry.C
$(dictionaryEntry)/dictionaryEntryIO.C
functionEntries = $(dictionary)/functionEntries
$(functionEntries)/functionEntry/functionEntry.C
$(functionEntries)/includeEntry/includeEntry.C
$(functionEntries)/inputModeEntry/inputModeEntry.C
IOdictionary = db/IOobjects/IOdictionary
$(IOdictionary)/IOdictionary.C
$(IOdictionary)/IOdictionaryIO.C
db/IOobjects/IOMap/IOMapName.C
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IOobject = db/IOobject
$(IOobject)/IOobject.C
$(IOobject)/IOobjectIO.C
$(IOobject)/IOobjectReadHeader.C
$(IOobject)/IOobjectWriteHeader.C
regIOobject = db/regIOobject
$(regIOobject)/regIOobject.C
$(regIOobject)/regIOobjectRead.C
$(regIOobject)/regIOobjectWrite.C
db/IOobjectList/IOobjectList.C
db/objectRegistry/objectRegistry.C
db/functionObject/functionObject.C
db/functionObjectList/functionObjectList.C
db/CallbackRegistry/CallbackRegistryName.C
db/dlLibraryTable/dlLibraryTable.C
Switch = db/Switch
$(Switch)/Switch.C
$(Switch)/SwitchIO.C
Time = db/Time
$(Time)/TimePaths.C
$(Time)/TimeState.C
$(Time)/Time.C
$(Time)/TimeIO.C
$(Time)/findTimes.C
$(Time)/subCycleTime.C
$(Time)/findInstance.C
$(Time)/timeSelector.C
$(Time)/instant/instant.C
db/scalarRange/scalarRange.C
db/scalarRange/scalarRanges.C
dimensionSet/dimensionSet.C
dimensionSet/dimensionSetIO.C
dimensionSet/dimensionSets.C
dimensionedTypes/dimensionedScalar/dimensionedScalar.C
dimensionedTypes/dimensionedSphericalTensor/dimensionedSphericalTensor.C
dimensionedTypes/dimensionedSymmTensor/dimensionedSymmTensor.C
dimensionedTypes/dimensionedTensor/dimensionedTensor.C
matrices/solution/solution.C
scalarMatrix = matrices/scalarMatrix
$(scalarMatrix)/scalarMatrix.C
LUscalarMatrix = matrices/LUscalarMatrix
$(LUscalarMatrix)/LUscalarMatrix.C
$(LUscalarMatrix)/procLduMatrix.C
$(LUscalarMatrix)/procLduInterface.C
lduMatrix = matrices/lduMatrix
$(lduMatrix)/lduMatrix/lduMatrix.C
$(lduMatrix)/lduMatrix/lduMatrixOperations.C
$(lduMatrix)/lduMatrix/lduMatrixATmul.C
$(lduMatrix)/lduMatrix/lduMatrixTests.C
$(lduMatrix)/lduMatrix/lduMatrixUpdateMatrixInterfaces.C
$(lduMatrix)/lduMatrix/lduMatrixSolver.C
$(lduMatrix)/lduMatrix/lduMatrixSmoother.C
$(lduMatrix)/lduMatrix/lduMatrixPreconditioner.C
$(lduMatrix)/solvers/diagonalSolver/diagonalSolver.C
$(lduMatrix)/solvers/smoothSolver/smoothSolver.C
$(lduMatrix)/solvers/PCG/PCG.C
$(lduMatrix)/solvers/PBiCG/PBiCG.C
$(lduMatrix)/solvers/ICCG/ICCG.C
$(lduMatrix)/solvers/BICCG/BICCG.C
$(lduMatrix)/smoothers/GaussSeidel/GaussSeidelSmoother.C
$(lduMatrix)/smoothers/DIC/DICSmoother.C
$(lduMatrix)/smoothers/DICGaussSeidel/DICGaussSeidelSmoother.C
$(lduMatrix)/smoothers/DILU/DILUSmoother.C
$(lduMatrix)/smoothers/DILUGaussSeidel/DILUGaussSeidelSmoother.C
$(lduMatrix)/preconditioners/noPreconditioner/noPreconditioner.C
$(lduMatrix)/preconditioners/diagonalPreconditioner/diagonalPreconditioner.C
$(lduMatrix)/preconditioners/DICPreconditioner/DICPreconditioner.C
$(lduMatrix)/preconditioners/FDICPreconditioner/FDICPreconditioner.C
$(lduMatrix)/preconditioners/DILUPreconditioner/DILUPreconditioner.C
$(lduMatrix)/preconditioners/GAMGPreconditioner/GAMGPreconditioner.C
lduAddressing = $(lduMatrix)/lduAddressing
$(lduAddressing)/lduAddressing.C
$(lduAddressing)/lduInterface/lduInterface.C
$(lduAddressing)/lduInterface/processorLduInterface.C
$(lduAddressing)/lduInterface/cyclicLduInterface.C
lduInterfaceFields = $(lduAddressing)/lduInterfaceFields
$(lduInterfaceFields)/lduInterfaceField/lduInterfaceField.C
$(lduInterfaceFields)/processorLduInterfaceField/processorLduInterfaceField.C
$(lduInterfaceFields)/cyclicLduInterfaceField/cyclicLduInterfaceField.C
GAMG = $(lduMatrix)/solvers/GAMG
$(GAMG)/GAMGSolver.C
$(GAMG)/GAMGSolverAgglomerateMatrix.C
$(GAMG)/GAMGSolverScalingFactor.C
$(GAMG)/GAMGSolverSolve.C
GAMGInterfaces = $(GAMG)/interfaces
$(GAMGInterfaces)/GAMGInterface/GAMGInterface.C
$(GAMGInterfaces)/GAMGInterface/newGAMGInterface.C
$(GAMGInterfaces)/processorGAMGInterface/processorGAMGInterface.C
$(GAMGInterfaces)/cyclicGAMGInterface/cyclicGAMGInterface.C
GAMGInterfaceFields = $(GAMG)/interfaceFields
$(GAMGInterfaceFields)/GAMGInterfaceField/GAMGInterfaceField.C
$(GAMGInterfaceFields)/GAMGInterfaceField/newGAMGInterfaceField.C
$(GAMGInterfaceFields)/processorGAMGInterfaceField/processorGAMGInterfaceField.C
$(GAMGInterfaceFields)/cyclicGAMGInterfaceField/cyclicGAMGInterfaceField.C
GAMGAgglomerations = $(GAMG)/GAMGAgglomerations
GAMGAgglomeration = $(GAMGAgglomerations)/GAMGAgglomeration
$(GAMGAgglomeration)/GAMGAgglomeration.C
$(GAMGAgglomeration)/GAMGAgglomerateLduAddressing.C
pairGAMGAgglomeration = $(GAMGAgglomerations)/pairGAMGAgglomeration
$(pairGAMGAgglomeration)/pairGAMGAgglomeration.C
$(pairGAMGAgglomeration)/pairGAMGAgglomerate.C
$(pairGAMGAgglomeration)/pairGAMGAgglomerationCombineLevels.C
algebraicPairGAMGAgglomeration = $(GAMGAgglomerations)/algebraicPairGAMGAgglomeration
$(algebraicPairGAMGAgglomeration)/algebraicPairGAMGAgglomeration.C
meshes/lduMesh/lduMesh.C
primitiveShapes = meshes/primitiveShapes
$(primitiveShapes)/line/line.C
$(primitiveShapes)/plane/plane.C
$(primitiveShapes)/triangle/intersection.C
meshShapes = meshes/meshShapes
$(meshShapes)/edge/edge.C
$(meshShapes)/edge/edgeIOList.C
face = $(meshShapes)/face
$(face)/face.C
$(face)/faceIntersection.C
$(face)/faceContactSphere.C
$(face)/faceAreaInContact.C
$(face)/faceIOList.C
cell = $(meshShapes)/cell
$(cell)/cell.C
$(cell)/oppositeCellFace.C
$(cell)/cellIOList.C
tetCell = $(meshShapes)/tetCell
$(tetCell)/tetCell.C
cellModeller = $(meshShapes)/cellModeller
$(cellModeller)/cellModeller.C
$(cellModeller)/cellModellerIO.C
cellModel = $(meshShapes)/cellModel
$(cellModel)/cellModel.C
$(cellModel)/cellModelIO.C
cellShape = $(meshShapes)/cellShape
$(cellShape)/cellShape.C
$(cellShape)/cellShapeEqual.C
$(cellShape)/cellShapeIO.C
$(cellShape)/cellShapeIOList.C
meshes/patchIdentifier/patchIdentifier.C
polyMesh = meshes/polyMesh
polyPatches = $(polyMesh)/polyPatches
$(polyPatches)/polyPatch/polyPatch.C
$(polyPatches)/polyPatch/newPolyPatch.C
basicPolyPatches = $(polyPatches)/basic
$(basicPolyPatches)/coupled/coupledPolyPatch.C
$(basicPolyPatches)/generic/genericPolyPatch.C
constraintPolyPatches = $(polyPatches)/constraint
$(constraintPolyPatches)/empty/emptyPolyPatch.C
$(constraintPolyPatches)/symmetry/symmetryPolyPatch.C
$(constraintPolyPatches)/wedge/wedgePolyPatch.C
$(constraintPolyPatches)/cyclic/cyclicPolyPatch.C
$(constraintPolyPatches)/processor/processorPolyPatch.C
derivedPolyPatches = $(polyPatches)/derived
$(derivedPolyPatches)/wall/wallPolyPatch.C
polyBoundaryMesh = $(polyMesh)/polyBoundaryMesh
$(polyBoundaryMesh)/polyBoundaryMesh.C
$(polyBoundaryMesh)/polyBoundaryMeshEntries.C
meshes/ProcessorTopology/commSchedule.C
globalMeshData = $(polyMesh)/globalMeshData
$(globalMeshData)/globalMeshData.C
$(globalMeshData)/globalPoints.C
$(globalMeshData)/globalIndex.C
$(polyMesh)/syncTools/syncTools.C
zones = $(polyMesh)/zones
cellZone = $(zones)/cellZone
$(cellZone)/cellZone.C
$(cellZone)/newCellZone.C
faceZone = $(zones)/faceZone
$(faceZone)/faceZone.C
$(faceZone)/newFaceZone.C
pointZone = $(zones)/pointZone
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$(pointZone)/pointZone.C
$(pointZone)/newPointZone.C
$(polyMesh)/polyMesh.C
$(polyMesh)/polyMeshFromShapeMesh.C
$(polyMesh)/polyMeshIO.C
$(polyMesh)/polyMeshInitMesh.C
$(polyMesh)/polyMeshClear.C
$(polyMesh)/polyMeshUpdate.C
primitiveMesh = meshes/primitiveMesh
$(primitiveMesh)/primitiveMesh.C
$(primitiveMesh)/primitiveMeshCellCells.C
$(primitiveMesh)/primitiveMeshCellCentresAndVols.C
$(primitiveMesh)/primitiveMeshCellEdges.C
$(primitiveMesh)/primitiveMeshCells.C
$(primitiveMesh)/primitiveMeshClear.C
$(primitiveMesh)/primitiveMeshEdgeCells.C
$(primitiveMesh)/primitiveMeshEdgeFaces.C
$(primitiveMesh)/primitiveMeshEdges.C
$(primitiveMesh)/primitiveMeshFaceCentresAndAreas.C
$(primitiveMesh)/primitiveMeshFindCell.C
$(primitiveMesh)/primitiveMeshPointCells.C
$(primitiveMesh)/primitiveMeshPointFaces.C
$(primitiveMesh)/primitiveMeshPointPoints.C
$(primitiveMesh)/primitiveMeshCellPoints.C
$(primitiveMesh)/primitiveMeshCalcCellShapes.C
primitiveMeshCheck = $(primitiveMesh)/primitiveMeshCheck
$(primitiveMeshCheck)/primitiveMeshCheck.C
$(primitiveMeshCheck)/primitiveMeshCheckMotion.C
$(primitiveMeshCheck)/primitiveMeshCheckPointNearness.C
$(primitiveMeshCheck)/primitiveMeshCheckEdgeLength.C
primitivePatch = $(primitiveMesh)/primitivePatch
$(primitivePatch)/patchZones.C
$(primitivePatch)/walkPatch.C
cellMatcher = $(meshShapes)/cellMatcher
$(cellMatcher)/cellMatcher.C
$(cellMatcher)/hexMatcher.C
$(cellMatcher)/wedgeMatcher.C
$(cellMatcher)/prismMatcher.C
$(cellMatcher)/pyrMatcher.C
$(cellMatcher)/tetWedgeMatcher.C
$(cellMatcher)/tetMatcher.C
$(cellMatcher)/degenerateMatcher.C
mapPolyMesh = $(polyMesh)/mapPolyMesh
$(mapPolyMesh)/mapPolyMesh.C
$(mapPolyMesh)/faceMapper/faceMapper.C
$(mapPolyMesh)/cellMapper/cellMapper.C
$(mapPolyMesh)/mapDistribute/mapDistribute.C
$(mapPolyMesh)/mapDistribute/mapDistributePolyMesh.C
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$(mapPolyMesh)/mapAddedPolyMesh.C
PrimitivePatch = $(primitiveMesh)/PrimitivePatch
$(PrimitivePatch)/PrimitivePatchName.C
pointMesh = meshes/pointMesh
$(pointMesh)/pointMesh.C
pointMeshMapper = $(pointMesh)/pointMeshMapper
$(pointMeshMapper)/pointMapper.C
$(pointMeshMapper)/pointPatchMapper.C
pointPatches = $(pointMesh)/pointPatches
$(pointPatches)/pointPatch/pointPatch.C
$(pointPatches)/facePointPatch/facePointPatch.C
$(pointPatches)/facePointPatch/newFacePointPatch.C
basicPointPatches = $(pointPatches)/basic
$(basicPointPatches)/coupled/coupledPointPatch.C
$(basicPointPatches)/generic/genericPointPatch.C
constraintPointPatches = $(pointPatches)/constraint
$(constraintPointPatches)/empty/emptyPointPatch.C
$(constraintPointPatches)/symmetry/symmetryPointPatch.C
$(constraintPointPatches)/wedge/wedgePointPatch.C
$(constraintPointPatches)/cyclic/cyclicPointPatch.C
$(constraintPointPatches)/processor/processorPointPatch.C
derivedPointPatches = $(pointPatches)/derived
$(derivedPointPatches)/coupled/coupledFacePointPatch.C
$(derivedPointPatches)/global/globalPointPatch.C
$(derivedPointPatches)/wall/wallPointPatch.C
pointBoundaryMesh = $(pointMesh)/pointBoundaryMesh
$(pointBoundaryMesh)/pointBoundaryMesh.C
meshes/boundBox/boundBox.C
meshTools = meshes/meshTools
$(meshTools)/matchPoints.C
$(meshTools)/mergePoints.C
Fields = fields/Fields
$(Fields)/labelField/labelField.C
$(Fields)/scalarField/scalarField.C
$(Fields)/sphericalTensorField/sphericalTensorField.C
$(Fields)/diagTensorField/diagTensorField.C
$(Fields)/symmTensorField/symmTensorField.C
$(Fields)/tensorField/tensorField.C
$(Fields)/complexFields/complexFields.C
fields/cloud/cloud.C
$(Fields)/labelField/labelIOField.C
$(Fields)/scalarField/scalarIOField.C
$(Fields)/vectorField/vectorIOField.C
$(Fields)/vector2DField/vector2DIOField.C
$(Fields)/sphericalTensorField/sphericalTensorIOField.C
$(Fields)/diagTensorField/diagTensorIOField.C
$(Fields)/symmTensorField/symmTensorIOField.C
$(Fields)/tensorField/tensorIOField.C
$(Fields)/transformField/transformField.C
pointPatchFields = fields/pointPatchFields
$(pointPatchFields)/pointPatchField/pointPatchFields.C
basicPointPatchFields = $(pointPatchFields)/basic
$(basicPointPatchFields)/calculated/calculatedPointPatchFields.C
$(basicPointPatchFields)/generic/genericPointPatchFields.C
$(basicPointPatchFields)/coupled/coupledPointPatchFields.C
$(basicPointPatchFields)/value/valuePointPatchFields.C
$(basicPointPatchFields)/fixedValue/fixedValuePointPatchFields.C
$(basicPointPatchFields)/zeroGradient/zeroGradientPointPatchFields.C
$(basicPointPatchFields)/mixed/mixedPointPatchFields.C
constraintPointPatchFields = $(pointPatchFields)/constraint
$(constraintPointPatchFields)/empty/emptyPointPatchFields.C
$(constraintPointPatchFields)/symmetry/symmetryPointPatchFields.C
$(constraintPointPatchFields)/wedge/wedgePointPatchFields.C
$(constraintPointPatchFields)/cyclic/cyclicPointPatchFields.C
$(constraintPointPatchFields)/processor/processorPointPatchFields.C
derivedPointPatchFields = $(pointPatchFields)/derived
$(derivedPointPatchFields)/slip/slipPointPatchFields.C
$(derivedPointPatchFields)/global/globalPointPatchFields.C
$(derivedPointPatchFields)/uniformFixedValue/uniformFixedValuePointPatchFields.C
$(derivedPointPatchFields)/timeVaryingUniformFixedValue/timeVaryingUniformFixedValuePointPatchFields.C
fields/GeometricFields/pointFields/pointFields.C
meshes/bandCompression/bandCompression.C
meshes/preservePatchTypes/preservePatchTypes.C
interpolations = interpolations
interpolation = $(interpolations)/interpolation
$(interpolations)/patchToPatchInterpolation/PatchToPatchInterpolationName.C
algorithms/MeshWave/MeshWaveName.C
algorithms/MeshWave/FaceCellWaveName.C
graph/curve/curve.C
graph/graph.C
writers = graph/writers
$(writers)/rawGraph/rawGraph.C
$(writers)/gnuplotGraph/gnuplotGraph.C
$(writers)/xmgrGraph/xmgrGraph.C
$(writers)/jplotGraph/jplotGraph.C
LIB = $(FOAM_LIBBIN)/libOpenFOAM