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/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v2412                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      topoSetDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

actions
(
    {
        name    boundary1;
        type    cellSet;
        action  new;
        source  boundaryToCell;
    }

    {
        name    box1a;
        type    cellSet;
        action  new;
        source  boxToCell;
        boxes
        (
            (0 0 0) (0.05 0.05 0.01)
            (0.1 0.1 0) (0.02 0.02 0.01)
        );
    }

    {
        name    box1b;
        type    cellSet;
        action  new;
        source  boxToCell;
        box     (0 0 0) (0.05 0.05 0.01);
    }

    {
        name    box1c;
        type    cellSet;
        action  new;
        source  boxToCell;
        min     (0 0 0);
        max     (0.05 0.05 0.01);
    }

    {
        name    box1c;
        type    cellSet;
        action  add;
        source  boxToCell;
        min     (0.05 0.05 0);
        max     (0.1 0.1 0.01);
    }

    {
        name    box1c;
        type    cellSet;
        action  subtract;
        source  boxToCell;
        min     (0 0 0);
        max     (0.05 0.05 0.01);
    }

    {
        name    cell1a;
        type    cellSet;
        action  new;
        source  cellToCell;
        sets
        (
            box1a
            box1b
            box1c
        );
    }

    {
        name    cell1b;
        type    cellSet;
        action  new;
        source  cellToCell;
        set     boundary1;
    }

    {
        name        cylinder1;
        type        cellSet;
        action      new;
        source      cylinderToCell;
        point1      (0.05 0.05 0);
        point2      (0.05 0.05 0.01);
        radius      0.06;
        innerRadius 0.01;
    }

    {
        name    field1;
        type    cellSet;
        action  new;
        source  fieldToCell;
        field   p;
        min     0;
        max     10;
    }

    {
        name    cylinder1;
        type    cellSet;
        action  add;
        source  haloToCell;
        steps   2;
    }

    {
        name    label1;
        type    cellSet;
        action  new;
        source  labelToCell;
        value
        (
            21
            10
            2
        );
    }

    {
        name    nbr1;
        type    cellSet;
        action  new;
        source  nbrToCell;
        neighbours 2;
    }

    {
        name    nearest1;
        type    cellSet;
        action  new;
        source  nearestToCell;
        points
        (
            (0 0 0)
            (0 0 1)
        );
    }

    {
        name    patch1a;
        type    cellSet;
        action  new;
        source  patchToCell;
        patches
        (
            movingWall
            fixedWalls
        );
    }

    {
        name    patch1b;
        type    cellSet;
        action  new;
        source  patchToCell;
        patch   movingWall;
    }

    {
        name    rotatedBox1;
        type    cellSet;
        action  new;
        source  rotatedBoxToCell;
        origin  (0 0 0);
        i       (0.02 0.02 0);
        j       (-0.02 0.02 0);
        k       (0 0 100);
    }

    // {
    //     name         searchableSurface1;
    //     type         cellSet; // faceSet; // faceZoneSet; // pointSet;
    //     action       new;
    //     source       searchableSurfaceToCell; // searchableSurfaceToFace;
    //                                           // searchableSurfaceToFaceZone;
    //                                           // searchableSurfaceToPoint;
    //     surfaceType  triSurfaceMesh;
    //     surfaceName  blob.obj;
    // }

    {
        name    shape1;
        type    cellSet;
        action  new;
        source  shapeToCell;
        shape   hex;
    }

    {
        name        sphere1;
        type        cellSet;
        action      new;
        source      sphereToCell;
        origin      (0 0 0);
        radius      0.05;
        innerRadius 0.01;
    }

    // {
    //    name            surface1;
    //    type            cellSet; // pointSet;
    //    action          new;
    //    source          surfaceToCell; // surfaceToPoint;
    //    file            "geometry.stl";
    //    outsidePoints   ((-99 -99 -59));
    //    includeCut      false;
    //    includeInside   false;
    //    includeOutside  false;
    //    nearDistance    -1;
    //    curvature       0.9;
    //    useSurfaceOrientation false;
    // }

    {
        name    targetVolume1;
        type    cellSet;
        action  new;
        source  targetVolumeToCell;
        volume  0.00001;
        normal  (1 0 0);
    }

    {
        name    zone1;
        type    cellZoneSet;
        action  new;
        source  setToCellZone;
        set     targetVolume1;
    }

    {
        name    faceBoundary1;
        type    faceSet;
        action  new;
        source  boundaryToFace;
    }

    {
        name    faceBox1a;
        type    faceSet;
        action  new;
        source  boxToFace;
        boxes
        (
            (0 0 0) (0.05 0.05 0.01)
            (0.1 0.1 0) (0.02 0.02 0.01)
        );
    }

    {
        name    faceBox1b;
        type    faceSet;
        action  new;
        source  boxToFace;
        box     (0 0 0) (0.05 0.05 0.01);
    }

    {
        name    faceBox1c;
        type    faceSet;
        action  new;
        source  boxToFace;
        min     (0 0 0);
        max     (0.05 0.05 0.01);
    }

    {
        name    faceCell1a;
        type    faceSet;
        action  new;
        source  cellToFace;
        option  all;
        sets
        (
            sphere1
            box1a
        );
    }

    {
        name    faceCell1b;
        type    faceSet;
        action  new;
        source  cellToFace;
        option  both;
        set     cylinder1;
    }

    {
        name    faceCell1c;
        type    faceSet;
        action  new;
        source  cellToFace;
        option  outside;
        set     cylinder1;
    }

        name        faceCylinder1;
        type        faceSet;
        action      new;
        source      cylinderToFace;
        point1      (0.05 0.05 0);
        point2      (0.05 0.05 0.01);
        radius      0.06;
        innerRadius 0.01;
    }

    {
        name    faceFace1a;
        type    faceSet;
        action  new;
        source  faceToFace;
        sets
        (
            faceCylinder1
        );
    }

    {
        name    faceFace1b;
        type    faceSet;
        action  new;
        source  faceToFace;
        set     faceCylinder1;
    }

    {
        name    faceLabel1;
        type    faceSet;
        action  new;
        source  labelToFace;
        value
        (
            21
            10
            2
        );
    }

    {
        name    faceNormal1;
        type    faceSet;
        action  new;
        source  normalToFace;
        normal  (0 0 1);
        cos     0.01;
    }

    {
        name    facePatch1;
        type    faceSet;
        action  new;
        source  patchToFace;
        patches
        (
            fixedWalls
            movingWall
        );
    }

    {
        name    facePatch1;
        type    faceSet;
        action  subtract;
        source  patchToFace;
        patch   fixedWalls;
    }

    {
        name        faceSphere1;
        type        faceSet;
        action      new;
        source      sphereToFace;
        origin      (0 0 0);
        radius      0.05;
        innerRadius 0.01;
    }

    {
        name    faceZone1;
        type    faceZoneSet;
        action  new;
        source  setToFaceZone;
        faceSet faceSphere1;
    }

    {
        name    faceZoneToFaceZone1;
        type    faceZoneSet;
        action  new;
        source  faceZoneToFaceZone;
        zone    faceZone1;
    }

    {
        name    setAndNormalToFaceZone1;
        type    faceZoneSet;
        action  new;
        source  setAndNormalToFaceZone;
        faceSet faceSphere1;
        normal  (1 0 0);
    }

    {
        name        planeToFaceZone1;
        type        faceZoneSet;
        action      new;
        source      planeToFaceZone;
        point       (0.05 0 0);
        normal      (1 0 0);
        option      closest;
    }

    // {
    //     name    faceZone1;
    //     type    faceZoneSet;
    //     action  new;
    //     source  setsToFaceZone;
    //     faceSet faceBox1a;
    //     cellSet box1a;
    //     flip    true;
    // }

    {
        name    cellToFaceZone1;
        type    faceZoneSet;
        action  new;
        source  cellToFaceZone;
        set     cylinder1;
        flip    true;
    }

    {
        name    pointBox1;
        type    pointSet;
        action  new;
        source  boxToPoint;
        boxes
        (
            (0 0 0) (0.05 0.05 0.01)
            (0.1 0.1 0) (0.02 0.02 0.01)
        );
    }

    {
        name    pointCell1;
        type    pointSet;
        action  new;
        source  cellToPoint;
        option  all;
        sets
        (
            box1a
            box1b
            box1c
        );
    }

    {
        name          pointCylinder1;
        type          pointSet;
        action        new;
        source        cylinderToPoint;
        point1        (0.05 0.05 0);
        point2        (0.05 0.05 0.01);
        radius        0.06;
        innerRadius   0.01;
    }

    {
        name    pointFace1;
        type    pointSet;
        action  new;
        source  faceToPoint;
        option  all;
        set     faceSphere1;
    }

    {
        name    pointLabel1;
        type    pointSet;
        action  new;
        source  labelToPoint;
        value
        (
            21
            10
            2
        );
    }

    {
        name    pointNearest1;
        type    pointSet;
        action  new;
        source  nearestToPoint;
        points
        (
            (0 0 0)
            (0 0 1)
        );
    }

    {
        name    pointPoint1;
        type    pointSet;
        action  new;
        source  pointToPoint;
        option  any;
        sets
        (
            pointNearest1
        );
    }

    {
        name        pointSphere1;
        type        pointSet;
        action      new;
        source      sphereToPoint;
        origin      (0 0 0);
        radius      0.05;
        innerRadius 0.01;
    }

    {
        name    pointZone1;
        type    pointZoneSet;
        action  new;
        source  setToPointZone;
        set     pointSphere1;
    }

    {
        name    pointPoint1;
        type    pointSet;
        action  new;
        source  zoneToPoint;
        zones
        (
            pointZone1
        );
    }


    // Mixed sets
    {
        name    faceCell1;
        type    faceSet;
        action  new;
        source  faceToCell;
        option  all;
        sets
        (
            faceSphere1
            faceLabel1
        );
    }

    {
        name    faceCell2;
        type    faceSet;
        action  new;
        source  faceToCell;
        option  owner;
        set     faceSphere1;
    }

    {
        name    faceZoneCell1;
        type    cellSet;
        action  new;
        source  faceZoneToCell;
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        option  back;
        zones
        (
            faceZone1
        );
    }

    {
        name    faceZoneCell2;
        type    cellSet;
        action  new;
        source  faceZoneToCell;
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        option  front;
        zone    faceZone1;
    }

    {
        name    pointCell2;
        type    pointSet;
        action  new;
        source  pointToCell;
        option  any;
        sets
        (
            pointSphere1
            pointNearest1
        );
    }

    {
        name    pointCell2;
        type    pointSet;
        action  new;
        source  pointToCell;
        option  edge;
        set     pointNearest1;
    }

    {
        name    region1;
        type    cellSet;
        action  new;
        source  regionToCell;
        insidePoints
        (
            (0.025 0.025 0.005)
        );
        set     box1c;
        nErode  0;
    }

    {
        name    zone2;
        type    cellSet;
        action  new;
        source  zoneToCell;
        zones
        (
            zone1
        );
    }

    {
        name    zone2;
        type    cellSet;
        action  subtract;
        source  zoneToCell;
        zone    zone1;
    }

    {
        name    pointFace1;
        type    pointSet;
        action  new;
        source  pointToFace;
        option  all;
        sets
        (
            pointNearest1
        );
    }

    {
        name      regionFace1;
        type      faceSet;
        action    new;
        source    regionToFace;
        set       faceSphere1;
        nearPoint (1 0 0);
    }

    {
        name    faceZone2;
        type    faceSet;
        action  new;
        source  zoneToFace;
        zones
        (
            faceZone1
        );
    }
);


// ************************************************************************* //