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Henry Weller authored
For example in the potentialFreeSurfaceFoam/oscillatingBox tutorial it is cleaner to apply the "linearRamp" function to the "sine" function rather than using an amplitude table: floatingObject { type fixedNormalInletOutletVelocity; fixTangentialInflow false; normalVelocity { type uniformFixedValue; uniformValue { type scale; value { type sine; frequency 1; amplitude 0.025; scale (0 1 0); level (0 0 0); } scale { type linearRamp; duration 10; } } } value uniform (0 0 0); }
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