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  • Mark OLESEN's avatar
    ENH: support Euler rotation rollPitchYaw/yawPitchRoll ordering · a465e4db
    Mark OLESEN authored
    - can be more intuitive to specify for some cases:
    
          rotation
          {
              type    euler;
              order   rollPitchYaw;
              angles  (0 20 45);
          }
    
    - refactor starcd rotation to reuse Euler ZXY ordering
      (code reduction)
    
    ENH: add -rotate-x, -rotate-y, -rotate-z for transformPoints etc
    
    - easier to specify for simple rotations
    a465e4db