quickly implemented BSpline2 as an alternative B-Spline implementation
- also looks reasonable and doesn't deviate much from Catmull-Rom
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- applications/test/spline/splineTest.C 27 additions, 8 deletionsapplications/test/spline/splineTest.C
- src/mesh/blockMesh/Make/files 1 addition, 0 deletionssrc/mesh/blockMesh/Make/files
- src/mesh/blockMesh/curvedEdges/BSpline2.C 131 additions, 0 deletionssrc/mesh/blockMesh/curvedEdges/BSpline2.C
- src/mesh/blockMesh/curvedEdges/BSpline2.H 126 additions, 0 deletionssrc/mesh/blockMesh/curvedEdges/BSpline2.H
- src/mesh/blockMesh/curvedEdges/CatmullRomSpline.C 1 addition, 1 deletionsrc/mesh/blockMesh/curvedEdges/CatmullRomSpline.C
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