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Commit 0f4dc98c authored by Andrew Heather's avatar Andrew Heather
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moving global setting back to the top of the reader GUI

parent 4c424747
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......@@ -27,6 +27,92 @@
</Documentation>
</DoubleVectorProperty>
<!-- Global settings -->
<!-- Extrapolate Walls check-box -->
<IntVectorProperty
name="ExtrapolateWalls"
command="SetExtrapolateWalls"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Extrapolate internalField to wall and empty patches
</Documentation>
</IntVectorProperty>
<!-- Include Sets check-box -->
<IntVectorProperty
name="IncludeSets"
command="SetIncludeSets"
number_of_elements="1"
default_values="0"
animateable="0">
<Documentation>
Searches the polyMesh/sets/ directory
</Documentation>
<BooleanDomain name="bool"/>
</IntVectorProperty>
<!-- Include Zones check-box -->
<IntVectorProperty
name="IncludeZones"
command="SetIncludeZones"
number_of_elements="1"
default_values="0"
animateable="0">
<Documentation>
ZoneMesh information is used to find {cell,face,point}Zones.
The polyMesh/ directory is only checked on startup.
</Documentation>
<BooleanDomain name="bool"/>
</IntVectorProperty>
<!-- Show Patch Names check-box -->
<IntVectorProperty
name="ShowPatchNames"
command="SetShowPatchNames"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Show patch names in render window.
</Documentation>
</IntVectorProperty>
<!-- Cache Mesh check-box -->
<IntVectorProperty
name="CacheMesh"
command="SetCacheMesh"
number_of_elements="1"
default_values="1"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Cache the fvMesh in memory.
</Documentation>
</IntVectorProperty>
<!-- Update GUI check box -->
<IntVectorProperty
name="UpdateGUI"
command="SetUpdateGUI"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
A simple way cause a reader GUI modification.
</Documentation>
</IntVectorProperty>
<!-- Selections -->
<!-- Available Parts (volume, patches, lagrangian) array -->
<StringVectorProperty
name="PartArrayInfo"
......@@ -118,87 +204,6 @@
</RequiredProperties>
</ArraySelectionDomain>
</StringVectorProperty>
<!-- Extrapolate Walls check-box -->
<IntVectorProperty
name="ExtrapolateWalls"
command="SetExtrapolateWalls"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Extrapolate internalField to wall and empty patches
</Documentation>
</IntVectorProperty>
<!-- Include Sets check-box -->
<IntVectorProperty
name="IncludeSets"
command="SetIncludeSets"
number_of_elements="1"
default_values="0"
animateable="0">
<Documentation>
Searches the polyMesh/sets/ directory
</Documentation>
<BooleanDomain name="bool"/>
</IntVectorProperty>
<!-- Include Zones check-box -->
<IntVectorProperty
name="IncludeZones"
command="SetIncludeZones"
number_of_elements="1"
default_values="0"
animateable="0">
<Documentation>
ZoneMesh information is used to find {cell,face,point}Zones.
The polyMesh/ directory is only checked on startup.
</Documentation>
<BooleanDomain name="bool"/>
</IntVectorProperty>
<!-- Show Patch Names check-box -->
<IntVectorProperty
name="ShowPatchNames"
command="SetShowPatchNames"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Show patch names in render window.
</Documentation>
</IntVectorProperty>
<!-- Cache Mesh check-box -->
<IntVectorProperty
name="CacheMesh"
command="SetCacheMesh"
number_of_elements="1"
default_values="1"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Cache the fvMesh in memory.
</Documentation>
</IntVectorProperty>
<!-- Update GUI check box -->
<IntVectorProperty
name="UpdateGUI"
command="SetUpdateGUI"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
A simple way cause a reader GUI modification.
</Documentation>
</IntVectorProperty>
</SourceProxy>
</ProxyGroup>
</ServerManagerConfiguration>
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