Commit 17194ab9 authored by andy's avatar andy
Browse files

BUG: meshToMesh - updated construction of AMIs

parent 7b939334
......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -837,6 +837,7 @@ void Foam::mappedPatchBase::calcAMI() const
surfPtr(),
faceAreaIntersect::tmMesh,
AMIPatchToPatchInterpolation::imFaceAreaWeight,
-1,
AMIReverse_
)
);
......
......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -92,6 +92,7 @@ void Foam::regionCoupledBase::resetAMI() const
surfPtr(),
faceAreaIntersect::tmMesh,
AMIPatchToPatchInterpolation::imFaceAreaWeight,
-1,
AMIReverse_
)
);
......
......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -243,6 +243,7 @@ Foam::regionModels::regionModel::interRegionAMI
nbrP,
faceAreaIntersect::tmMesh,
AMIPatchToPatchInterpolation::imFaceAreaWeight,
-1,
flip
)
);
......@@ -284,6 +285,7 @@ Foam::regionModels::regionModel::interRegionAMI
nbrP,
faceAreaIntersect::tmMesh,
AMIPatchToPatchInterpolation::imFaceAreaWeight,
-1,
flip
)
);
......
......@@ -420,6 +420,7 @@ Foam::meshToMesh::patchAMIs() const
tgtPP,
faceAreaIntersect::tmMesh,
interpolationMethodAMI(method_),
-1,
true // flip target patch since patch normals are aligned
)
);
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment