Merge branch 'feature-snappyHexMesh-proximityCheck' into 'develop'
ENH: snappyHexMesh: block walk through other surfaces. See merge request !439
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- src/mesh/snappyHexMesh/meshRefinement/meshRefinementBaffles.C 6 additions, 2 deletions...mesh/snappyHexMesh/meshRefinement/meshRefinementBaffles.C
- src/mesh/snappyHexMesh/meshRefinement/meshRefinementBlock.C 23 additions, 4 deletionssrc/mesh/snappyHexMesh/meshRefinement/meshRefinementBlock.C
- src/mesh/snappyHexMesh/meshRefinement/wallPoints.H 18 additions, 0 deletionssrc/mesh/snappyHexMesh/meshRefinement/wallPoints.H
- src/mesh/snappyHexMesh/meshRefinement/wallPointsI.H 46 additions, 38 deletionssrc/mesh/snappyHexMesh/meshRefinement/wallPointsI.H
- tutorials/mesh/snappyHexMesh/opposite_walls/0/polyMesh/sets/cellsToRemove 0 additions, 21 deletions...nappyHexMesh/opposite_walls/0/polyMesh/sets/cellsToRemove
- tutorials/mesh/snappyHexMesh/opposite_walls/system/snappyHexMeshDict 4 additions, 2 deletions...esh/snappyHexMesh/opposite_walls/system/snappyHexMeshDict
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