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Commit 45a58990 authored by andy's avatar andy
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ENH: added virtual mass force selection to parcel types

parent f91eb52e
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......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -36,6 +36,7 @@ License
#include "ParamagneticForce.H"
#include "PressureGradientForce.H"
#include "SRFForce.H"
#include "VirtualMassForce.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
......@@ -48,7 +49,8 @@ License
makeParticleForceModelType(NonInertialFrameForce, CloudType); \
makeParticleForceModelType(ParamagneticForce, CloudType); \
makeParticleForceModelType(PressureGradientForce, CloudType); \
makeParticleForceModelType(SRFForce, CloudType);
makeParticleForceModelType(SRFForce, CloudType); \
makeParticleForceModelType(VirtualMassForce, CloudType);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
......
......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -37,6 +37,7 @@ License
#include "ParamagneticForce.H"
#include "PressureGradientForce.H"
#include "SRFForce.H"
#include "VirtualMassForce.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
......@@ -50,7 +51,8 @@ License
makeParticleForceModelType(NonInertialFrameForce, CloudType); \
makeParticleForceModelType(ParamagneticForce, CloudType); \
makeParticleForceModelType(PressureGradientForce, CloudType); \
makeParticleForceModelType(SRFForce, CloudType);
makeParticleForceModelType(SRFForce, CloudType); \
makeParticleForceModelType(VirtualMassForce, CloudType);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
......
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