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Commit 4d4276fd authored by mattijs's avatar mattijs
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Adapted for new api of searchableSurface

parent c5a50795
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......@@ -496,23 +496,63 @@ Foam::labelList Foam::refinementSurfaces::getClosedNamedSurfaces() const
}
// Count number of triangles per surface region
Foam::labelList Foam::refinementSurfaces::countRegions(const triSurface& s)
{
const geometricSurfacePatchList& regions = s.patches();
labelList nTris(regions.size(), 0);
forAll(s, triI)
{
nTris[s[triI].region()]++;
}
return nTris;
}
// // Count number of triangles per surface region
// Foam::labelList Foam::refinementSurfaces::countRegions(const triSurface& s)
// {
// const geometricSurfacePatchList& regions = s.patches();
//
// labelList nTris(regions.size(), 0);
//
// forAll(s, triI)
// {
// nTris[s[triI].region()]++;
// }
// return nTris;
// }
// // Pre-calculate the refinement level for every element
// void Foam::refinementSurfaces::wantedRefinementLevel
// (
// const shellSurfaces& shells,
// const label surfI,
// const List<pointIndexHit>& info, // Indices
// const pointField& ctrs, // Representative coordinate
// labelList& minLevelField
// ) const
// {
// const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
//
// // Get per element the region
// labelList region;
// geom.getRegion(info, region);
//
// // Initialise fields to region wise minLevel
// minLevelField.setSize(ctrs.size());
// minLevelField = -1;
//
// forAll(minLevelField, i)
// {
// if (info[i].hit())
// {
// minLevelField[i] = minLevel(surfI, region[i]);
// }
// }
//
// // Find out if triangle inside shell with higher level
// // What level does shell want to refine fc to?
// labelList shellLevel;
// shells.findHigherLevel(ctrs, minLevelField, shellLevel);
//
// forAll(minLevelField, i)
// {
// minLevelField[i] = max(minLevelField[i], shellLevel[i]);
// }
// }
// Precalculate the refinement level for every element of the searchable
// surface. This is currently hardcoded for triSurfaceMesh only.
// surface.
void Foam::refinementSurfaces::setMinLevelFields
(
const shellSurfaces& shells
......@@ -522,58 +562,55 @@ void Foam::refinementSurfaces::setMinLevelFields
{
const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
if (isA<triSurfaceMesh>(geom))
// Precalculation only makes sense if there are different regions
// (so different refinement levels possible) and there are some
// elements. Possibly should have 'enough' elements to have fine
// enough resolution but for now just make sure we don't catch e.g.
// searchableBox (size=6)
if (geom.regions().size() > 1 && geom.globalSize() > 10)
{
const triSurfaceMesh& triMesh = refCast<const triSurfaceMesh>(geom);
// Representative local coordinates
const pointField ctrs = geom.coordinates();
autoPtr<triSurfaceLabelField> minLevelFieldPtr
(
new triSurfaceLabelField
labelList minLevelField(ctrs.size(), -1);
{
// Get the element index in a roundabout way. Problem is e.g.
// distributed surface where local indices differ from global
// ones (needed for getRegion call)
List<pointIndexHit> info;
geom.findNearest
(
IOobject
(
"minLevel",
triMesh.objectRegistry::time().timeName(), // instance
"triSurface", // local
triMesh,
IOobject::NO_READ,
IOobject::AUTO_WRITE
),
triMesh,
dimless
)
);
triSurfaceLabelField& minLevelField = minLevelFieldPtr();
ctrs,
scalarField(ctrs.size(), sqr(GREAT)),
info
);
const triSurface& s = static_cast<const triSurface&>(triMesh);
// Get per element the region
labelList region;
geom.getRegion(info, region);
// Initialise fields to region wise minLevel
forAll(s, triI)
{
minLevelField[triI] = minLevel(surfI, s[triI].region());
// From the region get the surface-wise refinement level
forAll(minLevelField, i)
{
if (info[i].hit())
{
minLevelField[i] = minLevel(surfI, region[i]);
}
}
}
// Find out if triangle inside shell with higher level
pointField fc(s.size());
forAll(s, triI)
{
fc[triI] = s[triI].centre(s.points());
}
// What level does shell want to refine fc to?
labelList shellLevel;
shells.findHigherLevel(fc, minLevelField, shellLevel);
shells.findHigherLevel(ctrs, minLevelField, shellLevel);
forAll(minLevelField, triI)
forAll(minLevelField, i)
{
minLevelField[triI] = max
(
minLevelField[triI],
shellLevel[triI]
);
minLevelField[i] = max(minLevelField[i], shellLevel[i]);
}
// Store field on triMesh
minLevelFieldPtr.ptr()->store();
// Store minLevelField on surface
const_cast<searchableSurface&>(geom).setField(minLevelField);
}
}
}
......@@ -601,44 +638,89 @@ void Foam::refinementSurfaces::findHigherIntersection
return;
}
// Work arrays
labelList hitMap(identity(start.size()));
pointField p0(start);
pointField p1(end);
List<pointIndexHit> hitInfo(start.size());
forAll(surfaces_, surfI)
if (surfaces_.size() == 1)
{
// Optimisation: single segmented surface. No need to duplicate
// point storage.
label surfI = 0;
const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
geom.findLineAny(p0, p1, hitInfo);
// Do intersection test
List<pointIndexHit> intersectionInfo(start.size());
geom.findLineAny(start, end, intersectionInfo);
// See if a cached level field available
labelList minLevelField;
if (isA<triSurfaceMesh>(geom))
geom.getField(intersectionInfo, minLevelField);
bool haveLevelField =
(
returnReduce(minLevelField.size(), sumOp<label>())
> 0
);
if (!haveLevelField && geom.regions().size() == 1)
{
const triSurfaceMesh& triMesh = refCast<const triSurfaceMesh>(geom);
triMesh.getField
minLevelField = labelList
(
"minLevel",
hitInfo,
minLevelField
intersectionInfo.size(),
minLevel(surfI, 0)
);
haveLevelField = true;
}
// Copy all hits into arguments, continue with misses
label newI = 0;
forAll(hitInfo, hitI)
if (haveLevelField)
{
forAll(intersectionInfo, i)
{
if
(
intersectionInfo[i].hit()
&& minLevelField[i] > currentLevel[i]
)
{
surfaces[i] = surfI; // index of surface
surfaceLevel[i] = minLevelField[i];
}
}
return;
}
}
// Work arrays
pointField p0(start);
pointField p1(end);
labelList intersectionToPoint(identity(start.size()));
List<pointIndexHit> intersectionInfo(start.size());
forAll(surfaces_, surfI)
{
const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
// Do intersection test
geom.findLineAny(p0, p1, intersectionInfo);
// See if a cached level field available
labelList minLevelField;
geom.getField(intersectionInfo, minLevelField);
// Copy all hits into arguments, In-place compact misses.
label missI = 0;
forAll(intersectionInfo, i)
{
// Get the minLevel for the point
label minLocalLevel = -1;
if (hitInfo[hitI].hit())
if (intersectionInfo[i].hit())
{
// Check if minLevelField for this surface.
if (minLevelField.size())
{
minLocalLevel = minLevelField[hitI];
minLocalLevel = minLevelField[i];
}
else
{
......@@ -648,36 +730,35 @@ void Foam::refinementSurfaces::findHigherIntersection
}
}
label pointI = hitMap[hitI];
label pointI = intersectionToPoint[i];
if (minLocalLevel > currentLevel[pointI])
{
// Mark point for refinement
surfaces[pointI] = surfI;
surfaceLevel[pointI] = minLocalLevel;
}
else
{
if (hitI != newI)
{
hitMap[newI] = hitMap[hitI];
p0[newI] = p0[hitI];
p1[newI] = p1[hitI];
}
newI++;
p0[missI] = p0[pointI];
p1[missI] = p1[pointI];
intersectionToPoint[missI] = pointI;
missI++;
}
}
// All done? Note that this decision should be synchronised
if (returnReduce(newI, sumOp<label>()) == 0)
if (returnReduce(missI, sumOp<label>()) == 0)
{
break;
}
// Trim and continue
hitMap.setSize(newI);
p0.setSize(newI);
p1.setSize(newI);
hitInfo.setSize(newI);
// Trim misses
p0.setSize(missI);
p1.setSize(missI);
intersectionToPoint.setSize(missI);
intersectionInfo.setSize(missI);
}
}
......
......@@ -218,8 +218,8 @@ public:
const shellSurfaces& shells
);
//- Helper: count number of triangles per region
static labelList countRegions(const triSurface&);
////- Helper: count number of triangles per region
//static labelList countRegions(const triSurface&);
// Searching
......
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