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ENH: add polyBoundaryMesh::nNonProcessorFaces()
- the number boundary faces before the first processor patch. This approximately equals the 'real' number of boundary faces
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- src/OpenFOAM/compat/polyBoundaryMeshTemplates.C 1 addition, 0 deletionssrc/OpenFOAM/compat/polyBoundaryMeshTemplates.C
- src/OpenFOAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.C 21 additions, 1 deletion...nFOAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.C
- src/OpenFOAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.H 6 additions, 3 deletions...nFOAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.H
- src/OpenFOAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.txx 0 additions, 0 deletions...OAM/meshes/polyMesh/polyBoundaryMesh/polyBoundaryMesh.txx
- src/finiteArea/faMesh/faBoundaryMesh/faBoundaryMesh.C 21 additions, 1 deletionsrc/finiteArea/faMesh/faBoundaryMesh/faBoundaryMesh.C
- src/finiteArea/faMesh/faBoundaryMesh/faBoundaryMesh.H 4 additions, 1 deletionsrc/finiteArea/faMesh/faBoundaryMesh/faBoundaryMesh.H
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