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Commit 5873ec1b authored by mattijs's avatar mattijs
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ENH: topoSet: allow transformation of input locations

parent bb483951
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......@@ -34,6 +34,16 @@ cellSet_doc
// or
min (0 0 0);
max (1 1 1);
// Optional the cell centres can be transformed before being used. This
// can be used to simulate moving selections in transient simulations.
// Any solidBodyMotionFunction can be used. Note: the same optional
// transformation can be used for any selection requiring face centres
// or point locations.
solidBodyMotionFunction linearMotion
{
velocity (-0.1 -0.1 0);
}
}
......@@ -58,6 +68,8 @@ cellSet_doc
radius 5.0;
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the cell centres
}
//- Select based on faceSet
......@@ -117,6 +129,8 @@ cellSet_doc
{
source nearestToCell;
points ((0 0 0) (1 1 1)(2 2 2));
// See boxToCell for optional transformation of the cell centres
}
......@@ -162,6 +176,8 @@ cellSet_doc
i (0.2 0.2 0);
j (-0.2 0.2 0);
k (10 10 10);
// See boxToCell for optional transformation of the cell centres
}
......@@ -170,6 +186,8 @@ cellSet_doc
source searchableSurfaceToCell;
surfaceType triSurfaceMesh; // Type of surface
surfaceName blob.obj; // Name for surface object
// See boxToCell for optional transformation of the cell centres
}
......@@ -188,6 +206,8 @@ cellSet_doc
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the cell centres
}
......@@ -209,6 +229,7 @@ cellSet_doc
useSurfaceOrientation false; // use closed surface inside/outside
// test (ignores includeCut,
// outsidePoints)
// See boxToCell for optional transformation of the cell centres
}
......@@ -257,6 +278,8 @@ faceSet_doc
// or
min (0 0 0);
max (1 1 1);
// See boxToCell for optional transformation of the face centres
}
......@@ -286,6 +309,8 @@ faceSet_doc
radius 5.0;
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the face centres
}
......@@ -352,6 +377,8 @@ faceSet_doc
source searchableSurfaceToFace;
surfaceType triSurfaceMesh; // Type of surface
surfaceName blob.obj; // Name for surface object
// See boxToCell for optional transformation of the face centres
}
......@@ -362,6 +389,8 @@ faceSet_doc
radius 5.0;
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the face centres
}
......@@ -410,6 +439,8 @@ pointSet_doc
// or
min (0 0 0);
max (1 1 1);
// See boxToCell for optional transformation of the points
}
......@@ -436,6 +467,7 @@ pointSet_doc
radius 5.0;
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the points
}
......@@ -465,6 +497,7 @@ pointSet_doc
{
source nearestToPoint;
points ((0 0 0) (1 1 1));
// See boxToCell for optional transformation of the points
}
......@@ -486,6 +519,7 @@ pointSet_doc
source searchableSurfaceToCell;
surfaceType triSurfaceMesh; // Type of surface
surfaceName blob.obj; // Name for surface object
// See boxToCell for optional transformation of the points
}
......@@ -496,6 +530,7 @@ pointSet_doc
radius 5.0;
// optional
innerRadius 1.0;
// See boxToCell for optional transformation of the points
}
......@@ -508,6 +543,7 @@ pointSet_doc
// (requires closed surface with consistent
// normals)
includeOutside false; // ,, outside ,,
// See boxToCell for optional transformation of the points
}
......
......@@ -28,9 +28,6 @@ multiSolidBodyMotionSolverCoeffs
one
{
solidBodyMotionFunction linearMotion;
origin (0.005 0.005 0.005);
axis (0 0 1);
omega 0;
velocity (-0.1 -0.1 0);
}
two
......@@ -39,7 +36,6 @@ multiSolidBodyMotionSolverCoeffs
origin (0.005 0.005 0.005);
axis (0 0 1);
omega 20.0;
velocity (-0.1 0 0);
}
}
}
......@@ -50,9 +46,6 @@ multiSolidBodyMotionSolverCoeffs
linearMotionCoeffs
{
velocity (0.1 0 0);
origin (0.009 0.005 0.005);
axis (0 0 1);
omega -100.0;
}
}
}
......
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