Commit 5f0538ec authored by Andrew Heather's avatar Andrew Heather
Browse files

ENH: Added active flag to KinematicParcel

- used during parcel calc() function to flag whether the parcel should be tracked
- if false, parcel not tracked, but sub-models are still active
- useful, e.g. for particle 'stick' condition
- NOTE: stored as a bool, but read/written as a label for restarts/post-processing
parent c948fadb
......@@ -258,7 +258,10 @@ bool Foam::KinematicParcel<ParcelType>::move(TrackData& td)
// face is hit
label cellI = p.cell();
dt *= p.trackToFace(p.position() + dt*U_, td);
if (p.active())
{
dt *= p.trackToFace(p.position() + dt*U_, td);
}
tEnd -= dt;
p.stepFraction() = 1.0 - tEnd/deltaT;
......@@ -322,6 +325,7 @@ bool Foam::KinematicParcel<ParcelType>::hitPatch
pp,
this->face(),
td.keepParticle,
active_,
U_
);
}
......
......@@ -194,6 +194,9 @@ protected:
// Parcel properties
//- Active flag - tracking inactive when active = false
bool active_;
//- Parcel type id
label typeId_;
......@@ -308,6 +311,9 @@ public:
// Access
//- Return const access to active flag
inline bool active() const;
//- Return const access to type id
inline label typeId() const;
......@@ -332,8 +338,11 @@ public:
// Edit
//- Return const access to active flag
inline bool& active();
//- Return access to type id
inline label typeId();
inline label& typeId();
//- Return access to number of particles
inline scalar& nParticle();
......
......@@ -75,6 +75,7 @@ inline Foam::KinematicParcel<ParcelType>::KinematicParcel
)
:
Particle<ParcelType>(owner, position, cellI),
active_(false),
typeId_(owner.parcelTypeId()),
nParticle_(0),
d_(0.0),
......@@ -102,6 +103,7 @@ inline Foam::KinematicParcel<ParcelType>::KinematicParcel
)
:
Particle<ParcelType>(owner, position, cellI),
active_(true),
typeId_(typeId),
nParticle_(nParticle0),
d_(d0),
......@@ -201,6 +203,13 @@ Foam::KinematicParcel<ParcelType>::trackData::g() const
// * * * * * * * * * * KinematicParcel Member Functions * * * * * * * * * * //
template <class ParcelType>
inline bool Foam::KinematicParcel<ParcelType>::active() const
{
return active_;
}
template <class ParcelType>
inline Foam::label Foam::KinematicParcel<ParcelType>::typeId() const
{
......@@ -251,7 +260,14 @@ inline const Foam::vector& Foam::KinematicParcel<ParcelType>::UTurb() const
template <class ParcelType>
inline Foam::label Foam::KinematicParcel<ParcelType>::typeId()
inline bool& Foam::KinematicParcel<ParcelType>::active()
{
return active_;
}
template <class ParcelType>
inline Foam::label& Foam::KinematicParcel<ParcelType>::typeId()
{
return typeId_;
}
......
......@@ -33,6 +33,7 @@ License
template <class ParcelType>
Foam::string Foam::KinematicParcel<ParcelType>::propHeader =
Particle<ParcelType>::propHeader
+ " active"
+ " typeId"
+ " nParticle"
+ " d"
......@@ -53,6 +54,7 @@ Foam::KinematicParcel<ParcelType>::KinematicParcel
)
:
Particle<ParcelType>(cloud, is, readFields),
active_(false),
typeId_(0),
nParticle_(0.0),
d_(0.0),
......@@ -68,6 +70,7 @@ Foam::KinematicParcel<ParcelType>::KinematicParcel
{
if (is.format() == IOstream::ASCII)
{
active_ = readBool(is);
typeId_ = readLabel(is);
nParticle_ = readScalar(is);
d_ = readScalar(is);
......@@ -81,7 +84,8 @@ Foam::KinematicParcel<ParcelType>::KinematicParcel
is.read
(
reinterpret_cast<char*>(&typeId_),
sizeof(typeId_)
sizeof(active_)
+ sizeof(typeId_)
+ sizeof(nParticle_)
+ sizeof(d_)
+ sizeof(U_)
......@@ -111,6 +115,9 @@ void Foam::KinematicParcel<ParcelType>::readFields(Cloud<ParcelType>& c)
Particle<ParcelType>::readFields(c);
IOField<label> active(c.fieldIOobject("active", IOobject::MUST_READ));
c.checkFieldIOobject(c, active);
IOField<label> typeId(c.fieldIOobject("typeId", IOobject::MUST_READ));
c.checkFieldIOobject(c, typeId);
......@@ -138,6 +145,7 @@ void Foam::KinematicParcel<ParcelType>::readFields(Cloud<ParcelType>& c)
{
ParcelType& p = iter();
p.active_ = active[i];
p.typeId_ = typeId[i];
p.nParticle_ = nParticle[i];
p.d_ = d[i];
......@@ -157,6 +165,7 @@ void Foam::KinematicParcel<ParcelType>::writeFields(const Cloud<ParcelType>& c)
label np = c.size();
IOField<label> active(c.fieldIOobject("active", IOobject::NO_READ), np);
IOField<label> typeId(c.fieldIOobject("typeId", IOobject::NO_READ), np);
IOField<scalar> nParticle
(
......@@ -174,6 +183,7 @@ void Foam::KinematicParcel<ParcelType>::writeFields(const Cloud<ParcelType>& c)
{
const KinematicParcel<ParcelType>& p = iter();
active[i] = p.active();
typeId[i] = p.typeId();
nParticle[i] = p.nParticle();
d[i] = p.d();
......@@ -184,6 +194,7 @@ void Foam::KinematicParcel<ParcelType>::writeFields(const Cloud<ParcelType>& c)
i++;
}
active.write();
typeId.write();
nParticle.write();
d.write();
......@@ -206,6 +217,7 @@ Foam::Ostream& Foam::operator<<
if (os.format() == IOstream::ASCII)
{
os << static_cast<const Particle<ParcelType>&>(p)
<< token::SPACE << p.active()
<< token::SPACE << p.typeId()
<< token::SPACE << p.nParticle()
<< token::SPACE << p.d()
......@@ -219,8 +231,9 @@ Foam::Ostream& Foam::operator<<
os << static_cast<const Particle<ParcelType>&>(p);
os.write
(
reinterpret_cast<const char*>(&p.typeId_),
sizeof(p.typeId())
reinterpret_cast<const char*>(&p.active_),
sizeof(p.active())
+ sizeof(p.typeId())
+ sizeof(p.nParticle())
+ sizeof(p.d())
+ sizeof(p.U())
......
......@@ -140,6 +140,7 @@ bool Foam::LocalInteraction<CloudType>::correct
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const
{
......@@ -158,18 +159,21 @@ bool Foam::LocalInteraction<CloudType>::correct
case PatchInteractionModel<CloudType>::itEscape:
{
keepParticle = false;
active = false;
U = vector::zero;
break;
}
case PatchInteractionModel<CloudType>::itStick:
{
keepParticle = true;
active = false;
U = vector::zero;
break;
}
case PatchInteractionModel<CloudType>::itRebound:
{
keepParticle = true;
active = true;
vector nw = pp.faceAreas()[pp.whichFace(faceId)];
nw /= mag(nw);
......
......@@ -92,6 +92,7 @@ public:
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const;
};
......
......@@ -155,6 +155,7 @@ public:
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const = 0;
};
......
......@@ -61,10 +61,12 @@ bool Foam::Rebound<CloudType>::correct
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const
{
keepParticle = true;
active = true;
vector nw = pp.faceAreas()[pp.whichFace(faceId)];
nw /= mag(nw);
......
......@@ -82,6 +82,7 @@ public:
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const;
};
......
......@@ -98,6 +98,7 @@ bool Foam::StandardWallInteraction<CloudType>::correct
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const
{
......@@ -108,18 +109,21 @@ bool Foam::StandardWallInteraction<CloudType>::correct
case PatchInteractionModel<CloudType>::itEscape:
{
keepParticle = false;
active = false;
U = vector::zero;
break;
}
case PatchInteractionModel<CloudType>::itStick:
{
keepParticle = true;
active = false;
U = vector::zero;
break;
}
case PatchInteractionModel<CloudType>::itRebound:
{
keepParticle = true;
active = true;
vector nw = pp.faceAreas()[pp.whichFace(faceId)];
nw /= mag(nw);
......
......@@ -102,6 +102,7 @@ public:
const polyPatch& pp,
const label faceId,
bool& keepParticle,
bool& active,
vector& U
) const;
};
......
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