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Commit 62e3d373 authored by Will Bainbridge's avatar Will Bainbridge Committed by Andrew Heather
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primitiveShapes: Generalised tetrahedron and triangle cutting. Cuts are

now possible with level-sets as well as planes. Removed tetPoints class
as this wasn't really used anywhere except for the old tet-cutting
routines. Restored tetPointRef.H to be consistent with other primitive
shapes. Re-wrote tet-overlap mapping in terms of the new cutting.
parent 04c11064
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with 1671 additions and 772 deletions
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