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Commit 8a9b8718 authored by graham's avatar graham
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ENH: InteractionLists. Adding changing mesh support.

Rebuilding InteractionLists *FROM SCRATCH, AT EVERY REFERRED DATA
SEND* when mesh_.changing().  Expensive, as required for every force
calculation subCycle, but will make sure that the InteractionLists are
correct at all times.  Not intended for serious use, only to make the
method not wrong, to do moving/changing mesh calculations efficiently
will require an efficient maintenance and update mechanism for the
InteractionLists.  Triggers a warning.
parent bb15033f
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......@@ -157,6 +157,9 @@ class InteractionLists
// Private Member Functions
//- Construct all interaction lists
void buildInteractionLists();
//- Find the other processors which have interaction range
// extended bound boxes in range
void findExtendedProcBbsInRange
......@@ -212,7 +215,8 @@ public:
// Constructors
//- Construct and create all information from the mesh
//- Construct and call function to create all information from
// the mesh
InteractionLists
(
const polyMesh& mesh,
......
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