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BUG: avoid excessive recalculation of map for moving meshes
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- src/meshTools/mappedPatches/mappedPolyPatch/mappedPatchBase.C 5 additions, 0 deletions...meshTools/mappedPatches/mappedPolyPatch/mappedPatchBase.C
- src/meshTools/mappedPatches/mappedPolyPatch/mappedPatchBase.H 19 additions, 0 deletions...meshTools/mappedPatches/mappedPolyPatch/mappedPatchBase.H
- src/meshTools/mappedPatches/mappedPolyPatch/mappedPatchBaseI.H 73 additions, 10 deletions...eshTools/mappedPatches/mappedPolyPatch/mappedPatchBaseI.H
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