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Commit 99f31a75 authored by Andrew Heather's avatar Andrew Heather
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COMP: Removed override directives to remove compiler warnings

parent 20fd33e3
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...@@ -176,7 +176,7 @@ public: ...@@ -176,7 +176,7 @@ public:
// Member Functions // Member Functions
//- Read optional controls //- Read optional controls
virtual bool read(const dictionary& dict) override; virtual bool read(const dictionary& dict);
}; };
......
...@@ -324,7 +324,7 @@ protected: ...@@ -324,7 +324,7 @@ protected:
// Protected Member Functions // Protected Member Functions
//- The volume mesh or surface registry being used //- The volume mesh or surface registry being used
const objectRegistry& obr() const override; const objectRegistry& obr() const;
//- Return the local list of face IDs //- Return the local list of face IDs
inline const labelList& faceId() const; inline const labelList& faceId() const;
...@@ -471,10 +471,10 @@ public: ...@@ -471,10 +471,10 @@ public:
inline fileName outputDir() const; inline fileName outputDir() const;
//- Read from dictionary //- Read from dictionary
virtual bool read(const dictionary& dict) override; virtual bool read(const dictionary& dict);
//- Calculate and write //- Calculate and write
virtual bool write() override; virtual bool write();
}; };
......
...@@ -255,10 +255,10 @@ public: ...@@ -255,10 +255,10 @@ public:
// Public Member Functions // Public Member Functions
//- Read from dictionary //- Read from dictionary
virtual bool read(const dictionary& dict) override; virtual bool read(const dictionary& dict);
//- Calculate and write //- Calculate and write
virtual bool write() override; virtual bool write();
}; };
......
...@@ -192,19 +192,19 @@ public: ...@@ -192,19 +192,19 @@ public:
void verbose(const bool verbosity = true); void verbose(const bool verbosity = true);
//- Read the surfMeshSamplers dictionary //- Read the surfMeshSamplers dictionary
virtual bool read(const dictionary&) override; virtual bool read(const dictionary&);
//- Execute, does sampling //- Execute, does sampling
virtual bool execute() override; virtual bool execute();
//- Write sampled values //- Write sampled values
virtual bool write() override; virtual bool write();
//- Update for changes of mesh - expires the surfaces //- Update for changes of mesh - expires the surfaces
virtual void updateMesh(const mapPolyMesh&) override; virtual void updateMesh(const mapPolyMesh&);
//- Update for mesh point-motion - expires the surfaces //- Update for mesh point-motion - expires the surfaces
virtual void movePoints(const polyMesh&) override; virtual void movePoints(const polyMesh&);
//- Update for changes of mesh due to readUpdate - expires the surfaces //- Update for changes of mesh due to readUpdate - expires the surfaces
virtual void readUpdate(const polyMesh::readUpdateState state); virtual void readUpdate(const polyMesh::readUpdateState state);
......
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