STYLE: avoid namespace { ... } in functionObject source code
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- src/postProcessing/functionObjects/IO/writeRegisteredObject/writeRegisteredObject.C 1 addition, 4 deletions...nObjects/IO/writeRegisteredObject/writeRegisteredObject.C
- src/postProcessing/functionObjects/field/fieldMinMax/fieldMinMax.C 1 addition, 4 deletions...rocessing/functionObjects/field/fieldMinMax/fieldMinMax.C
- src/postProcessing/functionObjects/field/fieldValues/cellSource/cellSource.C 17 additions, 22 deletions...functionObjects/field/fieldValues/cellSource/cellSource.C
- src/postProcessing/functionObjects/field/fieldValues/faceSource/faceSource.C 17 additions, 21 deletions...functionObjects/field/fieldValues/faceSource/faceSource.C
- src/postProcessing/functionObjects/field/readFields/readFields.C 1 addition, 4 deletions...tProcessing/functionObjects/field/readFields/readFields.C
- src/postProcessing/functionObjects/field/streamLine/streamLineParticle.C 4 additions, 1 deletion...ing/functionObjects/field/streamLine/streamLineParticle.C
- src/postProcessing/functionObjects/field/streamLine/streamLineParticleCloud.C 1 addition, 1 deletion...unctionObjects/field/streamLine/streamLineParticleCloud.C
- src/postProcessing/functionObjects/forces/forceCoeffs/forceCoeffs.C 1 addition, 4 deletions...ocessing/functionObjects/forces/forceCoeffs/forceCoeffs.C
- src/postProcessing/functionObjects/forces/forces/forces.C 2 additions, 4 deletionssrc/postProcessing/functionObjects/forces/forces/forces.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionConstraint/fixedAxis/fixedAxis.C 3 additions, 2 deletions...ion/sixDoFRigidBodyMotionConstraint/fixedAxis/fixedAxis.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionConstraint/fixedLine/fixedLine.C 3 additions, 2 deletions...ion/sixDoFRigidBodyMotionConstraint/fixedLine/fixedLine.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionConstraint/fixedOrientation/fixedOrientation.C 3 additions, 2 deletions...dBodyMotionConstraint/fixedOrientation/fixedOrientation.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionConstraint/fixedPlane/fixedPlane.C 3 additions, 2 deletions...n/sixDoFRigidBodyMotionConstraint/fixedPlane/fixedPlane.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionConstraint/fixedPoint/fixedPoint.C 3 additions, 2 deletions...n/sixDoFRigidBodyMotionConstraint/fixedPoint/fixedPoint.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionRestraint/linearAxialAngularSpring/linearAxialAngularSpring.C 3 additions, 2 deletions...raint/linearAxialAngularSpring/linearAxialAngularSpring.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionRestraint/linearSpring/linearSpring.C 3 additions, 2 deletions...ixDoFRigidBodyMotionRestraint/linearSpring/linearSpring.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionRestraint/sphericalAngularSpring/sphericalAngularSpring.C 3 additions, 2 deletions...Restraint/sphericalAngularSpring/sphericalAngularSpring.C
- src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionRestraint/tabulatedAxialAngularSpring/tabulatedAxialAngularSpring.C 3 additions, 2 deletions...tabulatedAxialAngularSpring/tabulatedAxialAngularSpring.C
- src/postProcessing/functionObjects/systemCall/systemCall.C 1 addition, 4 deletionssrc/postProcessing/functionObjects/systemCall/systemCall.C
- src/postProcessing/functionObjects/utilities/abortCalculation/abortCalculation.C 2 additions, 4 deletions...tionObjects/utilities/abortCalculation/abortCalculation.C
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