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Commit abbbe31f authored by mattijs's avatar mattijs
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ENH: collapseEdges: parallel operation of mergeEdges

parent 9b30d01b
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......@@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
......@@ -50,6 +50,7 @@ Description
#include "PointEdgeWave.H"
#include "pointEdgeCollapse.H"
#include "motionSmoother.H"
#include "removePoints.H"
using namespace Foam;
......@@ -788,51 +789,61 @@ label mergeEdges
labelList& collapseEdge
)
{
const pointField& points = mesh.points();
const edgeList& edges = mesh.edges();
const labelListList& pointEdges = mesh.pointEdges();
// Point removal engine
removePoints pointRemover(mesh, false);
// Find out points that can be deleted
boolList pointCanBeDeleted;
label nTotRemove = pointRemover.countPointUsage(maxCos, pointCanBeDeleted);
// Rework point-to-remove into edge-to-collapse.
label nCollapsed = 0;
forAll(pointEdges, pointI)
if (nTotRemove > 0)
{
const labelList& pEdges = pointEdges[pointI];
if (pEdges.size() == 2 && boundaryPoint[pointI] <= 0)
forAll(pointEdges, pointI)
{
// Collapse only if none of the points part of merge network and
// none protected (minEdgeLen < 0)
label e0 = pEdges[0];
label e1 = pEdges[1];
if
(
collapseEdge[e0] == -1
&& minEdgeLen[e0] >= 0
&& collapseEdge[e1] == -1
&& minEdgeLen[e1] >= 0
)
if (pointCanBeDeleted[pointI])
{
const edge& leftE = edges[e0];
const edge& rightE = edges[e1];
const labelList& pEdges = pointEdges[pointI];
// Get the two vertices on both sides of the point
label leftV = leftE.otherVertex(pointI);
label rightV = rightE.otherVertex(pointI);
if (pEdges.size() == 2)
{
// Always the case?
// Check if the two edge are in line
vector leftVec = points[pointI] - points[leftV];
leftVec /= mag(leftVec) + VSMALL;
label e0 = pEdges[0];
label e1 = pEdges[1];
vector rightVec = points[rightV] - points[pointI];
rightVec /= mag(rightVec) + VSMALL;
if
(
collapseEdge[e0] == -1
&& minEdgeLen[e0] >= 0
&& collapseEdge[e1] == -1
&& minEdgeLen[e1] >= 0
)
{
// Get the two vertices on both sides of the point
label leftV = edges[e0].otherVertex(pointI);
label rightV = edges[e1].otherVertex(pointI);
if ((leftVec & rightVec) > maxCos)
{
// Collapse one (left) side of the edge. Make pointI
// the master.
collapseEdge[e0] = findIndex(leftE, pointI);
nCollapsed++;
// Can collapse pointI onto either leftV or rightV.
// Preferentially choose an internal point to hopefully
// give less distortion
if (boundaryPoint[leftV] == -1)
{
collapseEdge[e0] = findIndex(edges[e0], leftV);
}
else
{
collapseEdge[e1] = findIndex(edges[e1], rightV);
}
}
}
}
}
......
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