Commit ba7aff03 authored by mattijs's avatar mattijs
Browse files

STYLE: modifyMeshDict: improved comment

parent d424bafc
......@@ -14,7 +14,7 @@ FoamFile
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Move points:
// Move boundary points:
// Every entry is two coordinates. First one is location of the point to move,
// the second is the position to move to.
pointsToMove
......@@ -22,15 +22,15 @@ pointsToMove
(( -0.17861 -0.45073 0.75276)( -0.18 -0.45073 0.75276))
);
// Split edge in two:
// First coord is a point on the edge to cut, second is the position of the
// newly introduced point
// Split boundary edge in two:
// First coord is a point on the (boundary) edge to cut, second is the
// position of the newly introduced point
edgesToSplit
(
(( -0.17692 -0.45312 0.74516)( -0.18 -0.45 0.742))
);
// Triangulate a face:
// Triangulate a boundary face:
// First coord is a point on the face to triangulate. It will introduce a
// point on the face, triangulate and move the point to the second coordinate.
facesToTriangulate
......@@ -38,8 +38,8 @@ facesToTriangulate
(( -0.039123 -0.45045 0.74083) (-0.03844 -0.45049 0.73572))
);
// Edges to collapse. First coord is point on the edge, second is coordinate
// to collapse to.
// Boundary edges to collapse. First coord is point on the edge, second
// is coordinate to collapse to.
edgesToCollapse
(
((0.054975 0.099987 0.0044074)(0.054975 0.099987 0.0044074))
......@@ -55,7 +55,8 @@ cellsToSplit
);
// Change patch:
// Changes patchID of faces. Coord selects the face, label is the patch index.
// Changes patchID of boundary faces. Coord selects the face, label is the
// patch index.
facesToRepatch
(
(( -0.039123 -0.45045 0.74083) 1)
......
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