Skip to content
Snippets Groups Projects
Commit d01a8bc9 authored by andy's avatar andy
Browse files

ENH: Updated total pressure BC for TJunction tutorials

parent c5c5e0b3
Branches
Tags
No related merge requests found
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / O peration | Version: 2.1.0 |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
......@@ -22,14 +22,13 @@ boundaryField
{
inlet
{
//type totalPressure;
//p0 uniform 40;
type timeVaryingTotalPressure;
type uniformTotalPressure;
pressure table
(
(0 10)
(1 40)
);
p0 40; // only used for restarts
outOfBounds clamp;
fileName "$FOAM_CASE/constant/p0vsTime";
U U;
phi phi;
rho none;
......
(
(0 10)
(1 40)
)
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / O peration | Version: 2.1.0 |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
......@@ -10,7 +10,6 @@ FoamFile
version 2.0;
format ascii;
class volScalarField;
location "0";
object p;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
......@@ -23,50 +22,37 @@ boundaryField
{
inlet
{
type timeVaryingTotalPressure;
type uniformTotalPressure;
pressure table
(
(0 10)
(1 40)
);
p0 40; // only used for restarts
U U;
phi phi;
rho none;
psi none;
gamma 1;
p0 40;
fileName "$FOAM_CASE/constant/p0vsTime";
outOfBounds clamp;
value uniform 40;
}
outlet1
{
type fixedValue;
value uniform 10;
}
outlet2
{
type fixedValue;
value uniform 0;
}
baffles
{
type zeroGradient;
}
fan_half0
{
type fan;
patchType cyclic;
jump uniform 0;
f 2(100 -0.1);
value uniform 0;
}
fan_half1
{
type fan;
patchType cyclic;
jump uniform 0;
f 2(100 -0.1);
value uniform 0;
}
defaultFaces
{
type zeroGradient;
}
}
// ************************************************************************* //
(
(0 10)
(1 40)
)
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment