Commit df3b406e authored by Mark OLESEN's avatar Mark OLESEN
Browse files

COMP: resolve faceZone constructor ambiguity for gcc 4.8.1

parent 26c24492
......@@ -266,7 +266,7 @@ Foam::faceZone::faceZone
(
const word& name,
const labelUList& addr,
const boolList& fm,
const boolUList& fm,
const label index,
const faceZoneMesh& zm
)
......@@ -328,7 +328,7 @@ Foam::faceZone::faceZone
(
const faceZone& origZone,
const labelUList& addr,
const boolList& fm,
const boolUList& fm,
const label index,
const faceZoneMesh& zm
)
......@@ -468,7 +468,7 @@ void Foam::faceZone::resetAddressing
void Foam::faceZone::resetAddressing
(
const labelUList& addr,
const boolList& flipMap
const boolUList& flipMap
)
{
clearAddressing();
......
......@@ -177,7 +177,7 @@ public:
(
const word& name,
const labelUList& addr,
const boolList& fm,
const boolUList& fm,
const label index,
const faceZoneMesh& zm
);
......@@ -208,7 +208,7 @@ public:
(
const faceZone& origZone,
const labelUList& addr,
const boolList& fm,
const boolUList& fm,
const label index,
const faceZoneMesh& zm
);
......@@ -236,7 +236,7 @@ public:
virtual autoPtr<faceZone> clone
(
const labelUList& addr,
const boolList& fm,
const boolUList& fm,
const label index,
const faceZoneMesh& zm
) const
......@@ -309,7 +309,7 @@ public:
virtual void resetAddressing
(
const labelUList& addr,
const boolList& flipMap
const boolUList& flipMap
);
//- Move reset addressing - use uniform flip map value
......
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