Commit f46c5795 authored by mattijs's avatar mattijs
Browse files

STYLE: dynamicFvMesh: indentation, naming

parent 0110e690
...@@ -78,7 +78,7 @@ public: ...@@ -78,7 +78,7 @@ public:
// Constructors // Constructors
//- Construct from IOobject //- Construct from IOobject
dynamicMotionSolverFvMesh(const IOobject& io, bool syncPar=true); dynamicMotionSolverFvMesh(const IOobject& io, const bool doInit=true);
//- Construct from components without boundary. //- Construct from components without boundary.
// Boundary is added using addFvPatches() member function // Boundary is added using addFvPatches() member function
......
...@@ -114,7 +114,7 @@ bool Foam::dynamicMotionSolverListFvMesh::init(const bool doInit) ...@@ -114,7 +114,7 @@ bool Foam::dynamicMotionSolverListFvMesh::init(const bool doInit)
motionSolvers_.set motionSolvers_.set
( (
i++, i++,
motionSolver::New(*this, IOsolverDict) motionSolver::New(*this, IOsolverDict)
); );
} }
} }
......
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