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Commit fe068c3b authored by andy's avatar andy
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STYLE: corrected multi-line comment warnings

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......@@ -80,25 +80,30 @@ void Foam::faceAreaIntersect::triSliceWithPlane
|| ((nPos == 2) && (nCoPlanar == 1))
|| ((nPos == 1) && (nCoPlanar == 2)))
{
// all points above cutting plane - add triangle to list
/*
/\ _____
/ \ \ / /\
/____\ \ / / \
__________ ____v____ __/____\__
// /\ _____
// / \ \ / /\
// /____\ \ / / \
// __________ ____v____ __/____\__
all points above cutting plane
- add complete triangle to list
*/
tris[nTris++] = tri;
}
else if ((nPos == 2) && (nCoPlanar == 0))
{
// 2 points above plane, 1 below
// resulting quad above plane split into 2 triangles
/*
________
\ /
--\----/--
\ /
\/
// ________
// \ /
// --\----/--
// \ /
// \/
2 points above plane, 1 below
- resulting quad above plane split into 2 triangles
*/
// point under the plane
label i0 = negI;
......@@ -123,12 +128,15 @@ void Foam::faceAreaIntersect::triSliceWithPlane
if (nCoPlanar == 0)
{
// 1 point above plane, 2 below
/*
/\
/ \
--/----\--
/______\
// /\
// / \
// --/----\--
// /______\
1 point above plane, 2 below
- keep triangle avove intersection plane
*/
// indices of remaining points
label i1 = d.fcIndex(i0);
......@@ -144,14 +152,19 @@ void Foam::faceAreaIntersect::triSliceWithPlane
}
else
{
// 1 point above plane, 1 on plane, 1 below
/*
// |\
// | \
// __|__\__
// | /
// | /
// |/
|\
| \
__|__\__
| /
| /
|/
1 point above plane, 1 on plane, 1 below
- keep triangle above intersection plane
*/
// point indices
label i1 = negI;
......@@ -173,14 +186,15 @@ void Foam::faceAreaIntersect::triSliceWithPlane
}
else
{
// all points below cutting plane - forget
// _________ __________ ___________
// /\ \ /
// /\ / \ \ /
// / \ /____\ \/
// /____\
/*
_________ __________ ___________
/\ \ /
/\ / \ \ /
/ \ /____\ \/
/____\
all points below cutting plane - forget
*/
}
}
......
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