- Oct 21, 2009
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Andrew Heather authored
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Andrew Heather authored
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Andrew Heather authored
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Andrew Heather authored
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Andrew Heather authored
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Andrew Heather authored
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- Oct 20, 2009
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Andrew Heather authored
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- Oct 13, 2009
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Andrew Heather authored
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Andrew Heather authored
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- Oct 12, 2009
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mattijs authored
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- Oct 10, 2009
- Oct 09, 2009
- Oct 08, 2009
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mattijs authored
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Mark Olesen authored
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mattijs authored
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mattijs authored
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mattijs authored
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Mark Olesen authored
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Mark Olesen authored
Conflicts: src/autoMesh/autoHexMesh/trackedParticle/trackedParticle.H src/mesh/autoMesh/autoHexMesh/trackedParticle/trackedParticle.H src/mesh/blockMesh/blockMesh/blockMeshMerge.C src/postProcessing/functionObjects/field/streamLine/streamLineParticle.H
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Mark Olesen authored
- added subsetStrings and inplaceSubsetString - added class wordReListMatcher to wrap a match() for a UList<wordRe>
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- Oct 07, 2009
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Mark Olesen authored
- also sifted through code to find out why polySplineEdge is going wrong It doesn't seem to be a virtual/non-virtual issue, but appears to be an issue with how BSpline is solving for the new points.
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Mark Olesen authored
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Mark Olesen authored
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mattijs authored
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mattijs authored
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- Oct 06, 2009
- Oct 05, 2009
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Mark Olesen authored
- first version. Only uses simple hex shapes for the blocks.
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Mark Olesen authored
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Mark Olesen authored
- expose point field throughout - make output less verbose, but can switch on/off with verbose() static method
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