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  1. Feb 14, 2019
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  3. Feb 13, 2019
  4. Feb 12, 2019
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  7. Jan 07, 2019
  8. Feb 11, 2019
  9. Feb 08, 2019
  10. Feb 11, 2019
  11. Feb 08, 2019
    • Henry Weller's avatar
      isoSurface: Fix for isoSurface 'eroding' surfaces down to nothing · c50ea3cb
      Henry Weller authored
      The occurrence is from cells with vertices that are shared between two faces
      only (these vertices can originate from hex refinement). Decomposing both faces
      can occasionally produce triangles with identical vertices and this results in a
      non-manifold edge which triggers the erosion procedure.
      
      Avoided by detecting cells with these special vertices and making sure the tet-decomposition
      never uses the same points on the faces using them.
      
      Patch contributed by Mattijs Janssens
      c50ea3cb
  12. Feb 11, 2019
  13. Feb 08, 2019
  14. Feb 07, 2019
  15. Jan 22, 2019
    • Mark OLESEN's avatar
      ENH: improved handling of zone allocation in surfMesh · 55cebb47
      Mark OLESEN authored
      - relocate zone IO from Detail::MeshedSurfaceIOAllocator into surfMesh
        directly to allow re-purposing of MeshedSurfaceIOAllocator
      
      - provide meshedSurf::emptySurface zero-sized placeholder implementation
      
      - add concrete implementation of meshedSurf::zoneIds() to simplify
        overloading
      55cebb47