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moveDynamicMesh with -overwrite

Functionality to add/problem to solve

(Brief scope) moveDynamicMesh can be used to modify the initial mesh (i.e. as a meshing tool). An option to enforce the points being written to the constant/ directory might be nice.

Attached is a version that has the -overwrite. Not sure whether it should run to completion or only one timestep (which is useful since now timeValue stays at 0)

moveDynamicMesh.C