Skip to content

checkMesh gives sigfpe on illegal meshes

Functionality to add/problem to solve

checkMesh -writeFields can generate sigfpe on illegal meshes

Proposal

Add lots of stabilisation

What does success look like, and how can we measure that?

Attached simple 3x3x3 blockMesh. Decompose hexes into tets. Make mesh illegal by moving point (see Allrun.pre).

Allrun.preblockMeshDict