createPatch removes newly added patches
I am using CfdOf to which in my use-case creates an empty patch using createPatch before extruding it with extrudeMesh. This approach appears to have broken between v2106 and v2206. I think the commit ad6d3a08 changed the behaviour, specifically with the removal of
void filterPatches(polyMesh& mesh, const wordHashSet& addedPatchNames)
Where addPatchNames was there to make sure that createPatch doesn't remove newly created patches when they have no faces.
The system/createPatchDict to reproduce this is simple:
pointSync false;
patches
(
{
name patch_0_1_back;
patchInfo
{
type patch;
}
constructFrom patches;
patches ();
}
);
The newer versions of createPatch (since v2206) add then remove this patch:
Removed zero-sized patch patch_0_1_back type patch at position 9
It is possible that this use-case isn't supported and/or there is a Better Way to do it. Is there a good reason this feature should not be added back into createPatch (before I look at doing that)?