processorLOD boxes with odd mapping
By inspection - the processorLOD in meshToMesh appears to use regular mapDistribute ordering (local proc first) whereas AABBTree definitely uses linear ordering (as noticed in regression: 7b20e888).
By inspection - the processorLOD in meshToMesh appears to use regular mapDistribute ordering (local proc first) whereas AABBTree definitely uses linear ordering (as noticed in regression: 7b20e888).
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changed milestone to %v2312
added bug label
assigned to @mark
FYI: @andy
mentioned in commit 0d456a4c
mentioned in commit a1e34bb2
Fixed in develop - not applying to other branches since the bug doesn't seem to be triggered anywhere yet.
closed