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WIP:dynamicMotionSolverListFvMesh uses same points0 as reference. Fixes #1702

Closed Sergio Ferraris requested to merge code-review.saf into develop

dynamicMotionSolverListFvMesh uses same points0 as reference. Fixes #1702 (closed)

Edited by Sergio Ferraris

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Closed by Sergio FerrarisSergio Ferraris 4 years ago (Aug 3, 2020 3:33pm UTC)

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  • Sergio Ferraris marked as a Work In Progress

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    • 576b0d59 - BUG: Overlapping motion update in dynamicMotionSolverListFvMesh

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  • BUG: Overlapping motion update in dynamicMotionSolverListFvMesh In dynamicMotionSolverListFvMesh the displacement of the motion solvers is treated independetly respecting mesh::points. This works fine as far as there are not overlaping displacements coming from the motion solver list. (i.e solid motion composed of two or more solvers which moves the whole domain), in such cases the reference needs to be point0 which is the reference used by all motion solvers based on displacement transformation.

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