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Feature block mesh edges

Mark OLESEN requested to merge feature-blockMesh-edges into develop
  • adds a new, more natural way to specify block mesh arc edges using the arc origin that eliminates tedious and error-prone calculations. For example,
arc 0 1 origin (0 0 0);

When the keyword is missing, this corresponds to the traditional means of specifying the arc via an additional point on the circumference (full backward compatibility). For example,

arc 0 1 (0.707 0.707 0);
Edited by Mark OLESEN

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