ENH: snappyHexMesh: add buffer layers before snapping
Summary
Adding buffers layers before adding layers.
Details of new models (If applicable)
snappyHexMeshDict
has a top-level entry describing the type of meshing:
// Type of mesh generation:
// - castellated (default)
// - castellatedBufferLayer
type castellatedBufferLayer;
See e.g. tutorial mesh/snappyHexMesh/rotated_block
Risks
With default setting there should be no change in the mesh generation. Only if the face-splitting during snapping (nFaceSplitInterval
) is used are there slight differences due to a fix in the logic.
Merge request reports
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assigned to @andy
added 64 commits
-
10617aea...59c74e53 - 22 commits from branch
develop
- 59c74e53...590b7b40 - 32 earlier commits
- c4c2252a - ENH: snappyHexMesh: small improvements
- 98fb2af9 - ENH: snappyHexMesh: parallel consistent intrusion
- 853feba9 - STYLE: remove old usuned code
- d09e5910 - ENH: pointSmoother: add mesh quality checking
- c2360eea - ENH: fvGeometryScheme: use with external points
- b7c7037f - ENH: pointSmoothers: added new smoothers
- a46c582a - ENH: tutorial: demo smoothing
- 57a5094f - ENH: motionSolver: work with bcs
- de8f095e - ENH: README: explanation
- 2f873435 - GIT: incorrect merge
Toggle commit list-
10617aea...59c74e53 - 22 commits from branch
added 44 commits
-
2f873435...e7cf8a1d - 2 commits from branch
develop
- e7cf8a1d...245e8786 - 32 earlier commits
- 5afe78ec - ENH: snappyHexMesh: small improvements
- 51556051 - ENH: snappyHexMesh: parallel consistent intrusion
- cb9c5126 - STYLE: remove old usuned code
- 47540497 - ENH: pointSmoother: add mesh quality checking
- 8c2a975c - ENH: fvGeometryScheme: use with external points
- e7ebb5cd - ENH: pointSmoothers: added new smoothers
- ef9778e0 - ENH: tutorial: demo smoothing
- 528c9825 - ENH: motionSolver: work with bcs
- f6e1747c - ENH: README: explanation
- 59e443f1 - GIT: incorrect merge
Toggle commit list-
2f873435...e7cf8a1d - 2 commits from branch
mentioned in commit ab30b030
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